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Hyper Light BreakerNewsHyper Light Breaker Enters Early Access Tomorrow at 10am PT!
Community

Hyper Light Breaker Enters Early Access Tomorrow at 10am PT!

Hyper Light Breaker · published 13 Jan 2025, 17:00 UTC

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We are excited to reveal the Early Access launch trailer a day early for the highly-anticipated Hyper Light open world co-op rogue-lite Hyper Light Breaker – entering Steam Early Access tomorrow, January 14 at 10am PT. To give those who want the full Hyper Light experience, the Hyper Light Breaker Bundle, which includes Hyper Light Breaker and grants a Steam code for Hyper Light Drifter* will be available starting tomorrow, January 14, until January 28. As a thank you to fans for their patience for the release of this new entry in the Hyper Light franchise, for the first week (January 14 – 21), the bundle will be available for 10% off its retail price of $29.99.
*The bundle will give players a free digital Steam copy of Hyper Light Drifter if they don’t already own Hyper Light Drifter via Steam.

Starting tomorrow, you can jump into the beloved Hyper Light universe like never before in this open world rogue-lite as you’ll experience a brand-new realm in the universe, along with the start of a unique adventure fully realized in 3D for the first time. Early Access launch tomorrow will mark just the beginning of Hyper Light Breaker, as you will be able to experience first-hand the rogue-lite's evolution as you share feedback to help shape and evolve the game throughout Early Access. If you embark on this adventure from the very beginning, you will be able to choose from three unique Breakers (Lapis, Vermillion and Goro), experience multiple challenging playthroughs solo or with fellow Breakers via online co-op multiplayer, explore the vast, ever-changing worlds within the Overgrowth, and die and retry as you face hordes of deadly enemies, including Assassins, Elites, and Crowns (bosses).

Throughout Early Access, new content, including Breakers, Crowns, gear, story content, secrets, and more, along with gameplay improvements, such as new features, will be added via patches and periodic major updates. More content details will be shared in an Early Access content roadmap that will be revealed in the coming weeks which will reveal when the first major content update is expected to drop – along with when the release of a particular Breaker, codenamed “Crow”, who’s a highly-anticipated character amongst the Heart Machine community. The Heart Machine team developed Hyper Light Breaker with Early Access in mind and are excited for Breaker to be their first Early Access title as a studio. With Early Access, they’re setting their sights on taking community feedback to heart to balance the experience and bring Breaker to its full potential before it enters 1.0 launch. You are encouraged to share your feedback via HEART MACHINE’S OFFICIAL DISCORD, as the team will be actively monitoring,

We can’t wait to see you in-game!

Like: https://www.facebook.com/HyperLightBreaker

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Watch: https://www.twitch.tv/HyperLightBreaker

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Community22 Dec 2025Development Status Update December 22, 2025We wanted to share an update with our community. Hyper Light Breaker will not be receiving further development for the time being. We’re incredibly grateful for the passion and support you’ve shown since Early Access. Please stay tuned to our official channels and Steam page for any future updates. - The Arc Games TeamIn-game event23 Sep 2025September Monthly Update Now Live – Patch Notes v0.7.2.132556We've just released our September update! As always, we’ll continue to keep you all in the loop of what future updates will be like, but for now, here's our patch notes for today's update. Features and Gameplay Updates Gameplay Updates · Breakers can now join their friends who are mid-cycle! · If you're mid-cycle, friends can join your lobby without you having to reset your current cycle · Whom…In-game event22 Aug 2025Hotfix Patch Notes - v0.7.129080Minor Update · Increased Gravenheart’s stamina to two pips by default. Bug Fixes · Community Report: Fixed a bug where all map items would become viewable from the menu while in the hub. · Fixed issue with Vesia’s missing standing turns animation. · Fixed an issue where damaging Dro during her mid fight animation at 50% health caused her to loop that animation. · Improved issue where Dro would…