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Dojo Masters - Expansion Pack 2NewsImportant Network Patch v2.1.2.4
Game update

Important Network Patch v2.1.2.4

Dojo Masters - Expansion Pack 2 · published 31 Mar 2026, 06:25 UTC

All newsPlayers around this dateRead on Steam

We have finally been able to track down (-and hopefully fixed) the root cause of the Desync that has been plaguing the game recently. Additionally, we've noticed a few users with unconventional network setups having trouble starting online matches. We have put in place some temporary fixes as we continue our netcode rework (This fix is for you DrCondor

)

We will continue monitoring for any other unexpected issues.

❖ Changelog


- Netcode: Fixes to better prevent desyncs when both players have unstable connections.
- Netcode: Better handling of various unintended duplicate packets which also leads to a slight performance boost.
- Netcode: Better handling of connections that are only slightly unstable, prone to occasional connection/ping spikes.
- Netcode: Temporary fix for users who lack support for receiving UDP network packets.
- Netcode: A new red "x" symbol will appear on your connection status icon when the connection is restricted to TCP-Only.

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