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AETHUSNewsVersion 1.017 (17/03/26)
Game update

Version 1.017 (17/03/26)

AETHUS · published 17 Mar 2026, 16:45 UTC · build 22383570

All newsPlayers around this dateRead on Steam

Version 1.017 - 17/03/26 - 16:45 GMT


Ok, sorry, I lied... Another patch for you. But it has some good stuff! The next one really should be on Thursday or Friday now!

New Features


- Constructions will no longer snap onto others that they are not designed to work with, e.g. Door Seals onto Airlocks, which should improve the clarity of what constructions can be attached to others.
- Improved the visual clarity of what part of constructions will snap to snap points.
I'm keen to hear more feedback on snapping!

Improvements


- The 3D Cursor no longer changes to red when at a distance from the character where things are not interactable, unless specifically hovering an interactable object or a node. This should make the cursor much more readable by keeping it blue most of the time.
- Clarified description of Platform (S) and (L) to make it clearer that they are built on the ground and not attached to habitats.

Balancing


- Adjusted the Matter Folder to be zero weight.

Tasks


- Fixed dialogue triggers relating to EXISTENCE IN FLUX potentially playing before they should.
- Added a failsafe for the Module Decoder upgrade dialogue not triggering when the upgrade is unlocked.

Fixes


- Fixed refining recipes sometimes appearing disabled but still highlighting relevant resources in inventory and allowing use of Deposite Refinables button/keybind.
- Fixed the Micro Connector appearing to be the Small Connector when moved after placement in build mode.
- Fixed airlocks potentially being unremovable due to thinking they're linked to things.
- Fixed the potential for habitat-related constructions to become linked to non-habitat-related constructions.
- Fixed the Tether Gondola ambient SFX not being affected by volume sliders.

More from AETHUS

Other announcements

All news
Game update23 Jun 2026Version 1.036 (23/06/26)Version 1.036 - 23/06/26 - 16:35 BST Fixes - Fixed some comically large drill bits. - Disabled the ability to queue up Stub Memories to avoid them double playing accidentally. - Added a fail-safe check for the Reactor Fuel Rod pickup dialogue. - Increased size of the trigger for the Core Containment scan and disabled the need to be inside a habitat to scan.Major update2 Jun 2026Gamepad Support now available with Patch 1.035!Hello, Pioneers! Patch 1.035 is live now, bringing official gamepad support to AETHUS ! With the game going on sale for the next two weeks as of tomorrow 6PM BST (10AM PST) , there's never been a better time to pick up a copy and begin your adventure! For clarity, this also i ncludes full Steam Deck control support . I am working on getting the game verified (there's more work to do around perf…Game update8 May 2026Version 1.029 (08/05/26)Version 1.029 - 08/05/26 - 14:50 BST New Features - Added a new 'Resources' Game Modifier to the New Game screen and the Settings menu, which allows for adjusting resource drop rates higher or lower than standard. Improvements - Dialogues that trigger when the player returns to the surface now also play if the player has died, to reduce potential confusion or a need to quit to menu and resume g…