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ShipShaper: Falconeer ChroniclesNewsNextfest QoL update now live for all!
In-game event

Nextfest QoL update now live for all!

ShipShaper: Falconeer Chronicles · published 24 Feb 2026, 17:45 UTC · build 22077663

All newsPlayers around this dateRead on Steam

A new update is live !

Main event besides a lot of fixes and improvements, a little help button that shows the keybindings and basic controls.. sorry I didn't have that earlier. Been so busy making reverse stern sprits (try it)... I forgot but first some community creations (as steam doesn't allow demo screenshots on the hub).

So here's the full update changelist:


Fresh items since yesterdays beta:

  • made it that props are placed at relative height to the height of the hull at their position, not the entire hull (fewer floating props

  • floating props aren't removed, so you can pull em back to a legal spot

  • mirrored props get spawned properly on conning towers and so forth

  • mirrored props don't spawn on opposite outriggers

  • mirrored props dont spawn on the same location

  • added sail attachment greeblies

Items now live but already on beta:

  • masts can dissapear

  • When a item is unique, once it exists in storage it won't be shown again in the creation menu

  • standing prop preview doesnt have accurate yaw

  • you can sometimes get a stale selection, so selections from the dack when the cursor is over the side

  • sails where hard to drag or select from the side

  • centerline props and masts will get mirrored on the sterns (stern sprits and rams)

  • added a number of new bows

  • added a number of new sterns

  • made sterns and bows more consistent in shape

  • you can have multiple sprits

  • dragging a mast to a new order will regenerate the rigging to match

  • the cursor would detect faces facing backwards, (on the opposite side of the hull

  • rails on superstructure/castles are mirrored (on symmetrical objects its mirrored)

  • gun emplacement and other superstucture items are mirrored symmetrically as default, but once placed can be moved individually or removed to create assymetry

  • improved the decking consistency

  • rails on castles are fully symmetrical

  • edit a little cursor switch over the centerline to indicate you can make another hull gizmo

  • improved rigger and floating item support generation to be more accurate and attractive.

Alright that concludes the first Nextfest update, evolving means I'll be listening to comments and responding with updates.but if something breaks I am counting on you all to let me know quickly!
Go make some boats
Tomas

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