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HuntsmanNewsPatch 1.0.1 Live Now
Game update

Patch 1.0.1 Live Now

Huntsman · published 29 Nov 2025, 17:08 UTC

All newsPlayers around this dateRead on Steam
  • Elevator blocking progress. The elevator should now allow you to open the gates and function after death and loading a save.
  • The lab area should no longer have issues with objects being there that shouldn't be
  • The spider should now be teleporting and behaving properly in certain areas
  • Inventory should now longer duplicate items on death and load, and should properly save your inventory between saves and reloading
  • Inventory no longer occasionally locks while inspecting items
  • Security room door lock resolved
  • On loading a save or death, the player should not be triggering the Flashlight objective anymore
  • DLSS no longer turning itself off - this will help with overall performance
  • Additional signposting to highlight the need to regularly save the game manually
  • General performance improvements in a variety of small areas, to improve framerate
More from Huntsman

Other announcements

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In-game event20 Aug 2026Patch 1.2.5 Live NowWork is well underway for patch 1.3 but about a week after 1.2 went live, we began to receive increased bug reports and especially negative reviews on our Steam page. We’ve been going through everything and working with the community to identify the biggest issues and have pushed a new bug fix patch live today. It’s addressed a number of the recent issues across soft locks, inventory problems a…Community24 Jul 2026Player feedback surveyHappy Bug-Hunt Friday! With Update 1.2 we delivered a number of highly requested features, reviews went up, returns went down and our community seemed to love the work that had gone into the game. However we've recently had an influx of negative reviews calling out bugs, soft locks and overall optimisation, and we need to address those, with your help. We're asking long term and new players ali…Major update18 Jun 2026Huntsman Patch 1.2 & 30% Off Sale!Having moved from minor fixes to larger QoL changes with Patch 1.1 in April, we’re now revealing our favourite change yet with 1.2 - spider movement. With help from a specialist (thank you, Lincoln Margison!) we’ve overhauled how the spiders move, turn and tackle things like corners, objects and ceilings. Overall, this has added to the immersion and horror by removing instances of legs and abdo…