Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Blacklist BrigadeNewsBlacklist Brigade - Version 1.0 Full Release - Leaving Early Access
Major update

Blacklist Brigade - Version 1.0 Full Release - Leaving Early Access

Blacklist Brigade · published 24 Jul 2025, 16:47 UTC · build 19341876

All newsPlayers around this dateRead on Steam

Version 1.0 Out Now!

Hey, I'm excited to finally announce that version 1.0 is out. It took a bit longer than intended to get to this point... On the other hand, a lot more content was added than initially planned. Thank you all who purchased the game during Early Access, despite the early versions being pretty limited content-wise. Also thanks for bug reporting, ideas, and support. If you have enjoyed the game, now would be a good time to recommend it to friends!

1.0 Patch Notes:


This update mainly focuses on fixing the last known bugs and issues that were in the 1.0 pre-release.

New features:

  • Added red warning icons for dangerously close frag grenades and flashbangs to make them easier to spot.

Visual improvements:

  • Heavy Load mission: Some decorative work on the cargo ship deck like added some mooring ropes.

Misc fixes and improvements:

  • Multiplayer spectator mode should be now a bit smoother and overall less bugging. Also the night vision toggle is now working in the spectator mode.
  • Fixed a bug in Gamepad Aim Assist that caused some serious camera glitching issues when ADS aiming enemies on near screen bottom edge.
  • The camera is now centered to the player character when downed.
  • Fixed an issue causing that damaged enemies health bars were not visible when enemies were inside a building but on another floor than the player character.
  • Fixed a bug that caused host players in multiplayer spectator mode to emit their aura bonuses as if they were still alive and in the same spot as the player they were spectating.
  • Fixed a bug that caused Gamepad Aim Assist to track fire extinguishers flying in the air after they were shot and exploded by the player.
  • Prison Break mission: Fixed a bug that caused a part of 2nd floor wall sometimes randomly be missing in the center section of the prison (cafeteria). This bug may have also occurred in couple other missions too that has double-height indoor areas, so it should now be fixed in those as well.
  • Prison Break mission: Potentially fixed a bug that caused enemies have a small chance to just stand still instead of attacking the evac zone in the final defend against remaining enemies objective.
  • Fixed a bug that caused AI teammates sometimes move a first aid kit back and forth each other without anyone using it. This happened only if they both were downed 2 times after the last time of using a first aid kit.
  • Potentially fixed a bug that caused dead enemy ragdolls sometimes freeze in the air.
  • Firing with a fully automatic weapon starts now after vaulting if the fire button was pressed down while vaulting, without the need to release and press the button again.
  • Firing with a fully automatic weapons stops now if the player jumps down and is in the air (continues when recovered from landing and if the fire button is still held down).
  • Adjusted FAMAS G2 position when carried on back of a character (was weirdly positioned because it's the only bullpup in the game)
  • Fixed an issue that caused some "Press key to do something" key infos were shown through the level map and the skill tree.
More from Blacklist Brigade

Other announcements

All news
Major update28 Jul 2026Blacklist Brigade - Version 1.1.0 - New Mission Update!Hey, it's finally time for a new MAJOR update. It contains a new mission, an AI team loadout selector, a shipment of new weapons, and a couple of other cool new features. 1.1.0 Patch Notes New content: · Added a new mission, Bridge Renovation. It's a pretty decent sized mission where players' job is to waste loads of enemies and plant explosives on the bridge pillars. New features: · It's now p…In-game event17 Sep 2025Blacklist Brigade - Version 1.0.1 - Patch Notes1.0.1 Patch Notes New features: · A new improved weapons selection screen that displays more detailed information about weapons. It has new accuracy, hipfire, stability and mobility scores and bars that are calculated from exact values making it easier to compare weapons. Also critical hit chances and reload times are also shown now. Weapons: · Added two new submachine guns: M635 and P90 · Redu…In-game event5 Jun 2025Blacklist Brigade - Version 1.0 Pre-Release Update Patch Notes1.0 Pre-Release Update Patch Notes This update adds a new Merciless difficulty level that offers a decent challenge for maxed out characters. Also fixes a bug that caused the lower difficulty levels to be much harder than originally intended, so the game should be a bit less brutal for new players. The game is now pretty close to 1.0 final release. The next update is coming when leaving Early A…