Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Incursion Red RiverNewsHotfix #1.2.0.7
Game update

Hotfix #1.2.0.7

Incursion Red River · published 18 Jul 2025, 14:19 UTC · build 19275988

All newsPlayers around this dateRead on Steam

Hotfix – Version 1.2.0.7

Fixes
- Fixed VR80 stock clipping with player mesh.
- Fixed crash caused by compatibility search on QSZ barrel.
- Fixed bug where Inforce flashlight would appear in scope view.
- Fixed canceling meds causing character to become stuck.
- Fixed reviving behavior:
-> Canceling revive no longer consumes syringe.
-> Player cannot move while reviving.
- Fixed 3D bug placement near Command Room not showing correctly in some cases.

QoL:
- AKS Krink dust cover is now no longer compatible with other handguards.
- Glock RMR sight corrected (was incorrectly shown as DeltaPoint compatible).
- QSZ now requires both barrel and receiver as vital parts to function.
- Updated slot arrangement in Gunsmith for improved clarity and usability.

Audio & UI
- Player footstep and foley audio is now controlled by the Footstep Volume slider.

Level Design
- Quarry adjustments:
-> Added missing trims.
-> Added some detailing to the military outposts.
-> Fixed landscape painting issues.

More from Incursion Red River

Other announcements

All news
Community3 Jul 2026Development Update #11Hey Everyone! Welcome back to another Incursion Red River Dev Blog. In this one, we’re taking a closer look at some of the bigger things we’ve been working on recently. We’ve made improvements to AI, added new utility items, and progressed on both Outskirts and Delta. We’re aware of the areas you all are looking forward to seeing more of, so we wanted to give you a preview of where things are c…Community11 May 2026Development Update #10Hey Everyone! We wanted to give you a quick look at what we’ve been working on for the next update. The first development update for our next big content update is focusing on our new map as well as several smaller and bigger QoL updates that hopefully help with polishing up the overall gameplay experience along with features that have been requested by the community for a long time. New Map Ou…Community29 Apr 2026Closed Playtester Survey (Closed)Hey everyone! EDIT: Hey everyone! The Google Survey is now closed, and we want to say thank you for the 500+ responses we received. Our team will now begin reviewing your submissions and responses. We truly appreciate everyone who took the time to apply for the Closed NDA Playtest Sessions. To help prepare for our next update, we’re opening up Closed NDA Playtest Sessions. Below you’ll find a G…