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Incursion Red RiverNewsPatch #1.2.0.0
In-game event

Patch #1.2.0.0

Incursion Red River · published 25 Jun 2025, 17:01 UTC · build 18997349

All newsPlayers around this dateRead on Steam

PATCH NOTES

! **DISCLAIMER** : Update will wipe your inventory !

New Content:

Patch 1.2.0.0 aims to increase both content and quality on all fronts. Both maps Quarry and Bunker have received substantial changes. Quarry and your FANG Safehouse have been entirely overhauled, now featuring twice the playable size with major POIs redesigned from the ground up for authenticity and realism.

  • NEW Points of Interest
    - 7 additional POIs added with Bunker’s Medbay, Quarry’s Cave, 3x Size Military Base, Hilltop Fireteam Base, Riverside Beach Outpost, Jungle Village, Redesigned Marble Cutting Factory.
  • NEW Terminal/Defense Missions
    - Hack into a Terminal and Defend the area from incoming enemy Reinforcements.
  • NEW User Interface
    - Redesigned all menus to be more up to date with the setting and tone of the game.
  • NEW GCPS Tablet
    - Custom model and diegetic animations for your tablet for all objective location needs.
  • NEW Viewmodel Animations
    - Aside from all new weapon additions, movement animations have been overhauled to give more weight and impact to traversing the jungle.
  • NEW Improved Co-Op Networking
    - Ballistic calculations are now much more responsive.
  • NEW Malfunction/Jamming Feature
    - Determined by weapon durability (easily reparable from Safehouse), overheating, and firing method.
  • NEW Weapons
    - AK-101
    - AK-102
    - AK-103
    - AK-104
    - AK-105
    - AK-12
    - AKS-74
    - RPK
    - SVDS
    - STV-380
    - QSZ-92
    - QBZ-97
  • NEW Complete Audio Overhaul
  • NEW Improved AI
    - AI is now more aggressive, deadly, and tactful than previous patches- with 2 more customization options to control their behavior. There are also now 2-3x the amount of AI per level depending on Player count (Co-Op).
  • NEW Scope Shader Overhaul
    - Now uses a system that allows for a middle-ground between Picture-in-Picture and standard rendering, but without the major performance drop.
  • NEW Gunsmith System
  • NEW Optimization Improvements
  • NEW Overhauled Foliage
  • NEW Automatic Stash Sorting
  • NEW Reworked Mission Locations
  • NEW Light Effects
  • NEW Audio Ambiences
  • NEW Loot and Economy Balancing
  • NEW Thermal Scopes
  • NEW Text Chat
  • NEW Raid Summary Screen
  • NEW VLF Boss Model
  • NEW 13 Gear Items
  • NEW Magazines and Attachments
More from Incursion Red River

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All news
Community3 Jul 2026Development Update #11Hey Everyone! Welcome back to another Incursion Red River Dev Blog. In this one, we’re taking a closer look at some of the bigger things we’ve been working on recently. We’ve made improvements to AI, added new utility items, and progressed on both Outskirts and Delta. We’re aware of the areas you all are looking forward to seeing more of, so we wanted to give you a preview of where things are c…Community11 May 2026Development Update #10Hey Everyone! We wanted to give you a quick look at what we’ve been working on for the next update. The first development update for our next big content update is focusing on our new map as well as several smaller and bigger QoL updates that hopefully help with polishing up the overall gameplay experience along with features that have been requested by the community for a long time. New Map Ou…Community29 Apr 2026Closed Playtester Survey (Closed)Hey everyone! EDIT: Hey everyone! The Google Survey is now closed, and we want to say thank you for the 500+ responses we received. Our team will now begin reviewing your submissions and responses. We truly appreciate everyone who took the time to apply for the Closed NDA Playtest Sessions. To help prepare for our next update, we’re opening up Closed NDA Playtest Sessions. Below you’ll find a G…