Hey everyone!
This patch brings a few changes and a some bug fixes. We are currently working hard on the upcoming DLC, but we thought it's time for a small update. So here we go!
+ Introduced debt limit of -10.000 credits
+ Rocket silos now only consume upkeep when not idle
+ Added additional fireball particles to nuke explosion
+ Configure start spaceships and start items via world type
+ Delimiters (spaces) in various labels for better readability of high numbers
* Fixed mod priority not being accounted for in all scenarios
* Pausing rocket silos allowed for rocket construction without power draw
* Fixed item stack tooltip not working showing the production / consumption stats for clay
* Fixed a lighting issue at planet poles
* Fixed a reflection issue on water
* Fixed visual overlapping bug next to the minimap

Here you can see the added fire ball particles. When was the last time you nuked your opponents?
Enjoy!
Glimmerlight Games