
Hello everyone!
We’ve just released a new update for Sheva, bringing a few improvements and fixes to the game.
Sheva is now available in:
Spanish
Russian
Portuguese
If you play in any of these languages, you can change it directly from the game settings.
We’ve added visual indicators in the HUD for Talismans and Powers.
Empty slots are now visible so players can clearly see when they have space to equip new Talismans or Powers during a run.
Enemies now correctly display their chakra-specific skins.
Fixed an issue where Reflect or Harm damage could end a fight without playing the proper animations.
During the tutorial, card names may appear empty.
This is a minor localization issue and will be resolved when we release the new tutorial we’re currently working on.
Here are a few of the things currently in development:
A new and improved tutorial
Updated enemy AI
Improvements to the reward flow UI/UX
The ability to equip more talismans
Additional quality-of-life improvements
Thanks again to everyone playing and sharing feedback — it really helps us shape the game as we continue improving it.
Cheers,
Ben