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FeudumsNewsScheduled Downtime (Mar 7) & Game Update!
Community

Scheduled Downtime (Mar 7) & Game Update!

Feudums · published 7 Mar 2026, 16:43 UTC

All newsPlayers around this dateRead on Steam

If you'd like more consistent, bite-size updates, or don't want to miss the updates on the single-player version, consider joining our Discord, where I’m more active. Alternatively, I have a newsletter for milestone community polls and major game updates.

Dear Ladies and Lords,

Once the currently running public game ends today (likely within an hour or two, depending on the contenders), the servers will go into downtime while the next update is deployed.

The downtime — which will also include some maintenance tasks — may last around 3–4 hours, and this update will require a client update (but it'll be auto-updated on Steam).

Note: I’ll continue to give early warnings about updates on the community Discord, but there is now also a dedicated Steam forum thread for maintenance announcements. You can subscribe to it directly on Steam — though unlike Discord, it won’t notify you about upcoming game worlds or the list of changes per game worlds.

📢 Downtime & Game Update today, after current game ends!

A couple things you can expect:

  • several community-requested QoL improvements

  • an incremental update with some adjusted/new features to the Warfare milestone

  • bugfixes

  • and more!

I’ll post an update on Discord once it’s done, and new games will follow shortly after. If you don’t want to miss new games, don't forget to join the Discord and grab the “game alerts” role for pings on new games (and their per-world rulebook changes). As always, I'll also share the full change log here on Steam after the update.

See you in the next game session! :)

- Mat

2025 Recap and 2026 Q1 Schedule:

Most Recent changelogs:

♜ Join the Noble Houses! ➻ ✉️ Newsletter | 💬 Community Discord | 💗Patreon

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