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DiatonicNewsPlaytest Details and New Backgrounds
Community

Playtest Details and New Backgrounds

Diatonic · published 25 Feb 2026, 23:12 UTC

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Playtest Details

There is now an option to join the playtest on the Steam page - so press that and you'll be notified when it launches!

I'm pushing back the targeted start date to March 6th (apologies for the delay!), and it will last for a week. There's a few more features I want to add / waiting for approval from Steam on the initial build.

Here's what to expect from the playtest:

  • 7 different songs of varying levels

  • roguelike learning system

  • upgrade system

  • progressive difficulty system

The game is still in early stages, so there will be a lack of polish in several areas - I'm mainly trying to get feedback on the overall game loop and catch technical issues before the public demo.

New Backgrounds

I've updated the background style for consistency between levels - they're now more colorful / more abstract! I'm excited to add more backgrounds, which is a lot easier to do with the new style.

More from Diatonic

Other announcements

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Community7 Mar 2026Playtest is Live!The playtest has been launched! It will stay up until March 13 at 11:59PM PT. I will be working on improving the build throughout the week and will update this thread with any changes. If you have any feedback, feel free to comment here or in this Google Form . There's a ton of rough edges currently, so I appreciate your patience while working through those. My goal is to address as much feedba…Community31 Jan 2026Upcoming Playtest, Typing Mode, and Split StaffUpcoming Playtest I'm targeting a Steam technical playtest at the end of February. This will show a vertical slice of the game - stay tuned for more details in the next update. Comment below If there's any songs in the public domain that you want to see in the technical playtest, I'll do my best to get them in! Typing Mode If you don't have a MIDI keyboard or you just want to play a typing game…