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City Car Driving 2.0NewsDeveloper diaries #55
Community

Developer diaries #55

City Car Driving 2.0 · published 8 Aug 2025, 11:17 UTC

All newsPlayers around this dateRead on Steam

Since we first started sharing the behind-the-scenes of development, quite a bit of time has passed. We’ve talked about physics, simulations, effects, weather, roads, and much more.

Every entry was our way of opening the door to our work just a little wider - to show you how the game is actually being made, not just tell you about it. And your reactions - the comments, ideas, and questions - have always inspired us.

But over time, we realized that the current format - detailed and focused on a single topic - no longer fully matches the needs of the team.

The pace of work keeps picking up, there are more exciting things happening, and we want to share them faster, reflecting the scope of what’s been accomplished. We want you to always have a clear view of where we are in development - not just occasional peeks behind the curtain.

That’s why we’re switching to a new format - the monthly Game Update Journal.

This will be a regular roundup of the most important news from all corners of CCD2’s development: what’s new, which bugs have been found and fixed, what we’re working on right now, and which features are ready to show off. All in one post, once a month, with no fluff.

So instead of deep dives into individual topics, you’ll now get a complete overview of everything important.

We’re not saying goodbye - just shifting gears!

Thank you for being with us all this time, for reading, waiting, and writing to us. Your support is a huge part of what keeps us motivated.

We’ll see you very soon in the very first release of our new format. In the meantime - keep an eye out for announcements, keep those notifications on, and, as always, take care of your brakes. ;)

See you in Game Update Journal #1!

— The City Car Driving 2.0 Development Team

More from City Car Driving 2.0

Other announcements

All news
In-game event15 Sep 2026Patch note #7Hello, drivers! 🚗 In the latest update, we’ve added mouse steering! 🖱 To activate mouse steering while driving, hold Ctrl , which is assigned by default. You can rebind it to any key you prefer in the settings — look for the “Mouse Steering” option. What else has changed in this patch: 🧭 Navigator: fixed issues with navigation on driving exam routes. ⚙️ Settings: added the ability to assign…In-game event31 Aug 2026Patch note #6Hello, car enthusiasts! 🚗 In our latest update, we've added a Driving School to the game! 🎓 What's included in this patch: · A new interactive Driving School building next to the test track. · Three city routes simulating a real driving test. · An introductory mission to familiarize yourself with the Driving School mechanics. · Plus, a new challenge has been added to the test track—a whole se…Game update28 Jul 2026Patch note #5Hello, car enthusiasts! 👋 While we continue working on the Driving School mode, we are simultaneously releasing a small patch for the interface and control settings. 📋 Changelog: — Fixed a bug with button remapping. If you assigned an action to an already occupied key or axis and then clicked "Cancel" in the confirmation window, the presets menu would stop opening. Now, the menu continues to…