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Sinister Night 2News平衡性更新
In-game event

平衡性更新

Sinister Night 2 · published 12 May 2025, 15:50 UTC

All newsPlayers around this dateRead on Steam

更新时间 2025.5.13

平衡性


蛊师目前强度偏离预期,下蛊后持续时间很久,且猩红前后的隐身时间可以跑的非常远。我们略微削弱蛊师,给与逃生者更多的线索,并且让蛊师更加依赖队友和道具的配合。

  • 蛊师控制傀儡时,在进入猩红之后的隐身阶段增加7秒念咒,过程中无法移动;
  • 会议时,清空蛊师的种蛊进度;
  • 索命连环触发时,会同时触发狂暴;

地图优化


优化古宅地形,增加连通性,降低视野。

  • 打通餐厅后门和后台之间的道路。
  • 降低主人房北面的道路宽度,缩小最北面小道的视野。

BUG FIX

  • 修复附身者恢复本体后铃铛、唱歌等声音的泄露BUG;
  • 修复玩家被蛊师操控后,视野偶尔无法恢复的BUG;
  • 修复桃木剑无法命中傀儡的BUG;

美术

  • 非恐怖模式下,替换播放的音效,降低恐怖效果;
More from Sinister Night 2

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