
Hey everyone,
We have our next Game Update planned for March, but before this can launch, we are looking for some players to help us test one of the major changes.
Allow me to elaborate on what is happening.
Moving forward, Selaco will be running on a vastly updated version of GZDoom. Selaco was based on GZDoom 4.8, with this new version running on GZDoom 4.13; roughly five years worth of improvements.
We've made numerous changes to the engine ourselves over the years to make Selaco possible, some of which were rooted pretty deeply into how GZDoom functions. As such, the upgrade process required a lot of additional work to pull off. We want to ensure everything still works as intended by doing a public test with our playerbase (you!).
This new version of the engine is what we will be building on moving forward. It runs better, has better development tools, and we need it for some of the Chapter 2 content that I cannot talk about yet!
We recently started a new engine-related project that aims to significantly improve Selaco’s performance across all systems. The upcoming State of Development in March will elaborate more on what we are trying to do. Before starting such an endeavor, it simply made the most sense to do this using an engine version that's the most future-proof.
We are mostly interested in the following:
Even if you have no issues to report, we would still love to hear about it!
The beta is available right now for everyone who owns Selaco. To enter, follow these steps to gain access:


Three options!
A big "thank you!" to everyone who is willing to lend us a hand with this one. The more information we have, the faster things can get fixed!
Expect a new Game Update and State of Development blog post in March that goes in-depth on how the Early Access is coming along!
Kind regards,
- Nexxtic
