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Miners MettleNewsPatch 042: Who Let the Dogs Out – 12th Nov 2021
In-game event

Patch 042: Who Let the Dogs Out – 12th Nov 2021

Miners Mettle · published 12 Nov 2021, 13:43 UTC

All newsPlayers around this dateRead on Steam

Another patch just in time for the weekend!

Fixed an issue where the priority on barks (dialogue where units confirm actions, as an example) was not resetting. This resulted in mostly silence and non-firing barks by the end of a mission.

Added in Repair Auto-cast, which is on by default but can be changed in settings. This allows damaged docked units to automatically be repaired (in HQs and Repair Garages) provided resources are available to do so. Unloading takes priority over it, so it will unload first and then repair.

Artillery Emplacements are the most used facility, since their specialty of destroying facility shields is very valuable. As such, we’ve added in hotkeys for them (assigned to 9 and 0). Radar Towers are the second most used facility and they’ve also had hotkeys assigned to them (7 and 8).

Facility circular health icons’ placement has been readjusted so they are clearer to see and aesthetically more pleasing

Changed the Projectile VFX for Artillery Emplacements and Ultra Cannons

Changed the Research Screen formatting a bit to be more symmetrical

Changed the Facility Tree minimizer icon to be more consistent with the rest of the tree

Changed how the pause menu looks while a cutscene is ongoing.

Fixed an issue with a Kylian render showing up instead of a Zed render for a specific research item

Fixed an issue where Zed artillery shots explosion VFX were sometimes not showing up in campaign

More from Miners Mettle

Other announcements

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In-game event17 Mar 2022Steam Cards and Badges now available!Hello, The title says it all really. We've added in Steam cards and badges for those who enjoy collecting them! Thanks, IgnatiusIn-game event4 Mar 2022Patch 053: Eisenstein Prime – 04th Mar 2022A couple of requested features in today’s patch including the much requested patrol feature. Patrol (Default Hotkey: C)- Trains patrolling will repeat a route between their starting location and a location set by you. This can be between two facilities, empty stretches of track, mining platforms, or any other location you choose. You can use patrolling trains’ devices and aim and shoot with the…In-game event1 Feb 2022Patch 052: Red Moon – 1st Feb 2022Some fixes this week, the headline being that AI movement continues to improve and we’re very close now to it being free of any glaring issues: Fixed issues with AI trains getting stuck on certain maps (6, 9, 17, 19) Fixed a crash sometimes when trains enter intersections from the tail end Fixed an issue regarding destroyed facilities’ shields coming back after loading a save file Fixed a crash…