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Wunder: The Double-Sided DeckbuilderNewsDemo Update v0.2.1 | Collection
Game update

Demo Update v0.2.1 | Collection

Wunder: The Double-Sided Deckbuilder · published 23 Mar 2026, 15:29 UTC

All newsPlayers around this dateRead on Steam

Hey folks, bumbleborn here 👋 This is the last big demo update before I focus entirely on the Early Access launch, but it adds a bunch QoL stuff and gives a good example of the meta progression for the game.

v0.2.1

  • Added a collection screen

    • 3 coins and 3 talismans are now locked behind mini goals, this gives a good impression of the planned meta progression

    • Tooltip looks different for unknown objects making it easier to see what you have and haven’t yet discovered

  • Updated how stats are tracked for the collection system (This will cause the stats of a previously saved run to not load properly, the saved run will be otherwise unaffected)

  • Gameplay Settings have been added

    • Game speed can be adjusted more clearly (button on action panel can be increased and decreased

    • Study Phase can now be skipped (toggle on action panel as well)

    • Camera motion during flip animation can be adjusted

  • Upgrade packs will now always contain at least one core upgrade (Heads focused for Skull, Tails for Diamond)

  • Action Panel Stats no longer appear until you have gained them

  • Submit button now has a little flash when it becomes interactable again

  • During battle, the deck view is now sorted into Hand → Deck → Discard

  • Upgraded Coins now have the correct highlighted icon tint both in the deck view and in battle

  • Flipped the effect of Pain & Panic

Bug fixes

  • Fixed a bug with not caching the side a coin has landed on properly

  • Fixed a bug where Nothing was happening incorrectly, nothing now happens instead of Nothing

  • Fixed a bug where a coin would flip during the upgrade screen when clicking on them whilst they were blocked from being upgraded

  • Moved the trigger for On Heads & On Tails to be after triggering the effect of the coin that landed, this makes Silver Lining make more sense

  • A few shop UI bugs are fixed

  • Element visual is now correctly dimmed when coin is debuffed

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