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KritterNewsPatch note 1.0.9 - Time for a full endless
Game update

Patch note 1.0.9 - Time for a full endless

Kritter · published 20 Mar 2026, 15:50 UTC

All newsPlayers around this dateRead on Steam

Hello my Kritters!

In order to finish the week properly, here are today's fixs and adjustments.

The last remaining bugs from release are down and while we still have a few translation issues and balancing to do, the game is now in a really good state!If everything goes well, next week will have just a single patch and will we start our work on the 1.1.
We can't wait to bring more content and challenges to you!

Thanks again for all of your help in finding and reporting those bugs.

Your support is amazing <3

Patch note v1.0.9

Localization

  • Module titles in the pod, such as "The Heart" / "Database" / "EXTRACTION" and so on were not lit for asian languages and russian. They now show properly!

Balancing

  • The item Final Blast is now Epic and Unique. Damages reduced from 150 to 125.

  • Endless waves have been balanced.

  • The cloning expert item no longer double the cloning speed for each stack. Before the stacking was x2 -> x4 -> x8... Now it's x2 -> x3 -> x4 ...

Bugs

  • The endless mode got stuck at wave 26, it's now fixed.

  • Some enemies were not targeted by turrets. It's now fixed.

  • Engineer turrets ammunition amount did not increase with utility jewels. It's now fixed.

  • Fixed a bug where the camera could get stuck on mark after being cloned.

  • The shop could show unique items already bought. It's now fixed.

  • Fixed a bug where the player could be slow after the wave reward screen.

  • Required perks in the skill tree are now properly translated.

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