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Esoteric EbbNewsPatch v1.1
In-game event

Patch v1.1

Esoteric Ebb · published 11 Mar 2026, 09:01 UTC · build 22285792

All newsPlayers around this dateRead on Steam

Bug Fixes

  • Fixed the missingtable flip sound effect.

  • Fixed an issue whereSnell's sprite lamp would not display during the breather.

  • Fixed an exploit allowingmultiple rolls with the Bag of Holding.

  • Made sureOlzis accepts your emerald, even if you stole it before she asks for one.

  • Made sure the ant drop-off point functions correctly.

  • Fixed an issue where the BALANCE card was not working, because I had forgotten to implement it.

  • Fixed a bug crashing Ettir's initial dialog if you did not speak with her on day 1, and also got the key from Darrow on day 1.

  • Added a way to get a to sleep in case you happen to stay up all night day 1->2, and then not speak with Ettir all day 2. (If you're softlocked like this on your save, just go to the Guard Tower. And please, go to sleep.)

  • Fixed a bug that made the cobbler not comment on your Air Elronds.

  • Fixed a dialog lockout in Nessan's Undercoast dialog, if you had too low intelligence.

  • Removed the possibility to acquire infinite Scrolls of Wish.

  • Fixed the Almost Lichdom feat so it does not cause a number of issues if you die with it active - and it also allows you to self-heal exhaustion now.

  • Fixed an issue preventing the Updated My Journal achievement from unlocking on certain saves. (If you have over 99, go click a link now and it'll unlock.)

  • Fixed an issue causingKraaid to not mention his sighting of the Star Witness.

  • Made sure spells actually get set to their proper duration upon loading a save.

  • Made sure the cleric does not accidentally start to slide around on his ass if you leave a short rest too quickly.

  • Fixed an issue that caused incense burned during dialogs to not count towards the burn incense achievement.

  • Made sure trifling checks get unlocked on long/short rests.

  • Fixed a very, very, very tiny chance for a player to get locked out of completing the Lichhouse Blues quest if they asked about masculinity, then failed, and then chose to surrender (which is only available if the cleric lacks testosterone), If you had trouble completing this quest before, try talking with The Duck again.

  • Fixed Crusader's Mantle - it now actually works in combat. It's pretty good too!

  • Fixed some quests not finishing properly. (No worries if your save file is affected, it's just a visual bug in the Questing Tree.)

  • Buffed the Well-rested bonus. It now gives a permanent advantage on checks in dialogs, and you lose it when you gain a level of exhaustion.

  • You now gain the well-rested bonus if you go to bed anytime after 18:00, instead of only between 20:00 and 22:00. If you go to bed before 18:00 (due to skipping sleep) you will still mess up your circadian rhythm, and you'll regain exhaustion if you stay up past 06:00 the following morning.

  • Made sure Nearly appears on mornings of day 4 and 5, instead of just on day 1 and 2.

  • Made sure Braxo's dialog remembers which choices you've picked on subsequent days. Added him on day 4 and 5 also.

  • Changed the wording of all the feats impacting equipment stat modifiers to be less confusing. It's supposed to be +1 to positive mods, and -1 to negative mods.

  • Fixed an issue causing controller input to remove a proficiency from your build as you start the game.

  • Fixed an error causing the Whitemane Blessing to show -105 instead of +1d4 on rolls.

  • Made sure the tea shop safe does not get permanently deleted in certain saves. If you're missing a quest in the top left of the Questing Tree- you should be able to find the safe now, in the back of the tea shop!

  • Made sure you can't repeat rolls on item dialogs or companions by moving into a new area.

  • Made it so that you can finish Moongore's Philogynistic Agenda part in the epilogue if you punched Frank beforehand.

  • Fixed an issue causing Isk to be invisible during the epilogue. Sneaky snail.

  • Fixed an issue where inventories stopped being accessible if you got hit by the duplication glitch too many times.

  • Fixed the duplication glitch which occurred if you accidentally pressed the load game button two frames in a row. If you ended up with this issue, I suggest either dumping all the extra items in your inventory's Deep Storage (this will not impact your narrative variables), or reloading an earlier save.

  • Fixed an issue causingyou to get your fixed spellbook from Shen for free. That would never happen in real life.

  • Fixed a bug causing the skip credits button to freeze credits text on the screen during the outro.

  • Fixed approximately 7 broken dialog branches in the epilogue. If you go and replay your epilogue saves, there's a chance that some of your choices have a bit more reactivity now.

  • Fixed 704 minor typos and text errors across the game, along with 23 broken outlier choices.

  • Added 721 new lines of dialog to fill in gaps of missing reactivity (mostly in the epilogue).

  • Added 69 new dynamic lines for the final DM message, reacting way more to everything you've done. Hope you enjoy!

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