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BLACKWOODNewsInside BLACKWOOD: Character Art, Mocap, Gameplay
Community

Inside BLACKWOOD: Character Art, Mocap, Gameplay

BLACKWOOD · published 7 Dec 2025, 16:52 UTC

All newsPlayers around this dateRead on Steam


Welcome to BLACKWOOD

BLACKWOOD is a third-person action thriller that blends smooth, responsive combat with a grounded, story-driven experience. Set in Brooklyn, 2012, you play as Anton Blackwood, a quiet DVD store owner by day, and a contract killer drawn into the city’s criminal underworld by night.At its core, BLACKWOOD features a dynamic contextual takedown system, allowing players to finish enemies in multiple ways depending on the surroundings. The combat is fast-paced and tactical, giving players the ability to dive, roll, and use the environment to their advantage in cinematic yet challenging encounters. The story of BLACKWOOD is told through a grounded lens, focusing on flawed characters living in a detailed recreation of New York City. Every poster, ad, and tattoo adds meaning to the world, while each mission takes you deeper into Anton’s story and the people tied to his double life.

From the Team

We’ve been truly grateful for the positive response since BLACKWOOD’s reveal. The wishlists, comments, and community discussions mean a lot to us, and we wanted to address a few things we’ve seen mentioned:

  • Visual Style: The look of BLACKWOOD reflects our studio’s chosen art direction. It’s part of the identity we have built, slightly stylized, close to realism, and intentionally distinct.

  • Facial Animation: We did face some challenges with facial motion capture early on, but the system is now properly functional. All previously shown cutscenes will be updated before release to reflect these improvements.

Developer Logs

We’ve also uploaded three new devlogs that offer a glimpse into the development process of BLACKWOOD, focusing on how we created the game’s characters, animations and gameplay.


EP1 : Character Development

When it came to the characters, we focused on making every detail matter. From clothing and scars to tattoos, each element helps tell each character’s story visually. This includes Anton’s own look, where even his hairstyle carries meaning tied to his past and personality.

EP2 : Mocap Animations

For the animation process, we worked with real stunt performers who have experience in film and action choreography. Every takedown and movement seen in the game was performed by an actual stunt actor, with no exaggerated or fabricated animations. This allowed us to capture the weight and realism of each action, staying true to the grounded tone we want BLACKWOOD to have.


EP3 : Gameplay Development

Close-quarters combat is a core pillar of BLACKWOOD. From brutal, contextual takedowns to a responsive cover system, every move is crafted to feel sharp, heavy, and grounded. Amid the action, Anton’s quieter moments in the DVD store bring balance and depth, making the world feel truly lived-in.

We appreciate every Wishlist and the support you’ve shown so far. BLACKWOOD is something we’ve been passionate about creating, and we can’t wait to show you more as development continues.

More from BLACKWOOD

Other announcements

All news
Steam news16 Sep 2026BLACKWOOD Act 1 Has Arrived!Step into the action-packed double life of Anton Blackwood today on Steam! BLACKWOOD Act One Is Out Now! We are excited and proud to finally share the story of BLACKWOOD with you. This has been an incredibly ambitious project for our small team, and we couldn't have done it without the wonderful support of our community. From everyone at AttritoM7 Productions, THANK YOU for all your support of…Community15 Sep 2026BLACKWOOD Supporter EditionBLACKWOOD Supporter Edition Available September 16th! Step into Anton’s world with the Supporter Edition and get an exclusive outfit, starter money boost and a handgun fit for action stars. 🌟 Supporter Edition Contents For $29.99, you’ll start the game with the following perks: · Neon Divide Film Outfit · Specter Vanguard Handgun · $500 Clean Cash · $5,000 Dirty Cash The Supporter Edition will…Community2 Sep 2026Gamescom Recap!This year has been a very big year for our small studio. Between working on getting BLACKWOOD ready for release, we also had the pleasure of showcasing it at Gamescom! Until now, we have shared gameplay and cinematics all through video or private playtests, so it was about time we put it in the hands of the public. BLACKWOOD at the booth before the chaos of Gamescom. To start, BLACKWOOD dropped…