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StoneshardNewsHotfix 0.9.3.7 - Changelog
Game update

Hotfix 0.9.3.7 - Changelog

Stoneshard · published 19 Aug 2025, 16:08 UTC · build 19656101

All newsPlayers around this dateRead on Steam
  • Fixed the rare crash caused by mana crystal attacks.

  • Fixed mana crystals having permanent 100% accuracy.

  • Fixed the bug allowing arrows to deal incorrect damage types in certain situations.

  • Fixed enemies not losing stacks of “Unholy Blessing” when destroying manuscripts in Crypts.

  • Fixed the issue with NPC behaviour in settlements where they could get stuck in panic mode.

  • Fixed pathfinding issues with NPC groups when leaving rooms.

  • Fixed the exploit allowing Drinking Horns to be resold for more than their purchase price.

  • Reduced the scaling of “Aether Shield” from Willpower.

  • Reduced the rate of Diet Morale decay.

  • Increased the Diet Morale bonus from dishes.

  • General balance tweaks to the Psyche System.

  • Fixed the softlock caused by moving to another location on the same turn as taking damage from a destroyed runic boulder.

  • Fixed the reaction of the Mannshire Bailiff's bodyguard to threats.

  • Comprehensive fixes to collisions.

  • Fixed the rare bug that permanently locked the exit from a recently cleared Dungeon upon returning there.

  • Small dry trees can now be broken down into branches in all biomes.

  • Added detailed visuals to lockpicks to display remaining charges.

  • Fixed the delay during the smoke dispersal animation.

  • Fixed the delay during damage animations when delivering an attack.

  • Fixed the bug making it impossible to gain 4 stacks of “Runic Empowerment” after leveling “Rune of Unity” until all summoned boulders were destroyed.

  • Fixed the bug allowing shots and spells to apply their effects through an active “Aether Shield”.

  • Fixed the delay before a mana crystal's shots when it was simultaneously teleported with “Wormhole” and “Dimensional Shift”.

  • Tweaked the conditions for choosing random targets while affected by “Frenzy”.

  • Fixed Halmar disappearing prematurely when resting in his camp.

  • Possibly fixed the issue with the Brewery NPCs' aggression resetting after re-entering the location.

  • Fixed Rockeaters being able to use “Tunnel Through” and “Undermine” while Immobilized or caught in a net.

  • Added the missing Healing Efficiency and Energy Restoration bonuses to the hover of “Tunnel Through”.

  • Fixed “Seal of Reflection” being able to redirect projectiles from “Toxic Volley” and "Poisonous Spike”.

  • Fixed Miracle Chance and Miracle Potency not working as intended with mana crystal shots.

  • The hallucinations caused by “Paranoia” should no longer appear in areas inaccessible to regular NPCs or chase the player character between locations.

  • Active Caravan Follower events should no longer prevent Verren from giving you letters and directives.

  • Fixed the reappearing dialogue line about the letter to Mannshire when rescuing the Emissary more than once.

  • Fixed Stance hovers displaying incorrect durations, this time for certain.

  • Added new sounds when moving mushrooms and the Ranger Brew in the inventory.

  • Rockeaters can now also appear as hallucinations.

  • Fixed the display issue with Psyche values that could cause Morale and Sanity to go into negatives.

  • Multiple Lighting System improvements.

  • Various adjustments to Caves' visuals.

  • Optimized biome generation.

  • Fixed the crashes on old saves in the Prologue.

  • Fixed the bug with surviving NPCs not spawning during the “Fate of the Scouting Party” contract.

  • Reworked the symbols for equipment tiers and effects stack numbers in the Chinese localization.

  • Fixed the softlock caused by triggering the Ancient Troll fight by throwing a Deathstinger Jar.

  • Fixed the possibility of entering the Ancient Troll's sprite by using “Wormhole”.

  • Fixed the softlock when talking to the Mannshire Winery's Foreman.

  • Fixed the crash in some localizations caused by missing text in treatises.

  • Fixed the crash caused by cooking with spices and a half-empty bottle of alcohol.

  • Fixed the softlock caused by replacing an ability on the hotbar with another one while its area of effect was already active.

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