Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Screw DriversNewsNew Update brings Major Performance Optimizations and countless Bug Fixes!
In-game event

New Update brings Major Performance Optimizations and countless Bug Fixes!

Screw Drivers · published 27 Jun 2025, 13:02 UTC · build 19025124

All newsPlayers around this dateRead on Steam

Happy Friday and welcome to the biggest performance optimization we ever did!With this update, we reprogrammed and restructured the whole project from the ground up. We took our core systems like the building editor, the driving physics and the vehicle calculation, and reassembled them freshly. We also deleted all ancient assets that were still in the project, and we reimported all the assets that are actually included in the game.All in all, we managed to reduce the RAM usage, increased FPS and reduced loading times by some margin. And most importantly, if the game did not start for you at all, now it might actually work!We hope you enjoy this sleek new version of Screw Drivers. Now that we got performance figured out, you can expect a lot of cool new features and content coming up next 🙂And here are all the changes (hopefully, if I haven't forgotten any):

General

  • We completely reworked all menus and UI. The menus are now separate from each other, which means that the game sometimes has to load for some short time, but this reduces the total RAM usage of the game.

Building

  • We completely reworked the X-menu. It now actually spawns your vehicle, which you can then actually test a little bit. This feature is still not finished, we plan to add more live telemetry data like suspension travel, live wind resistance, live downforce and so on.

Driving

  • You can now view the minimap in fullscreen by pressing 'M'.

  • We reprogrammed all camera modes. They aren't perfect yet, so feel free to try them out and let us know, which one you like most so we can improve those even more.

Bug fixes

  • When changing the keybinding of headlights, the car would not calculate. This should be fixed.

  • The green-gears bug should now finally be gone, but who knows, maybe it comes back some day?

And we fixed many many more bugs. I can't list them all, because some bugs just will be fixed because of the whole restructuring of the project. Any new bugs you encounter, please report them to us on discord, steam or by carrier pigeon.Thank you all for playing Screw Drivers and for being part of the best community!
Simon & Marc

More from Screw Drivers

Other announcements

All news
Major update10 Sep 2026Major update - Unlocked Sandbox/Creative mode, tank tracks, nitro and treesGood morning fellow everyone, I am cooking more than ever. So I have a huuuuuge update for you. Most importantly: Creative/Sandbox mode is now unlocked from the beginning! And apart from that, I added tank tracks, nitro, lots of trees, and you can now help me create the ghosts for bonze, silver and gold by easily uploading your own runs with your cars, so I can include them as official runs for…Game update25 Aug 2026More bug fixes, some map editor and a little bug (easter egg) - v1.1.23Good morning Screw Drivers I have another small update for you, a mixture of bug fixes and some map editor improvements. Here is the changelog of v1.1.23: New Features · I added the king bug to the map editor (yes, really). Place it somewhere. It will start charging player cars passing by, and attack them. As bugs do. · You can now toggle inverting steering on suspensions. For this to work, you…Game update24 Aug 2026Some quality of life update to our map editor - v1.1.22The map editor overhaul is here The map editor got a decent quality of life update: you can now move and rotate everything you have already placed, snap elements onto each other, and test drive your map as a real race. On top of that there is a whole pile of multiplayer fixes. New Features · Move and rotate placed elements. You can now properly select placed elements, and then translate, rotate…