Welcome back! It’s been a while since the last devlog because our main objective was to focus on and put into life as many key points from your feedback as possible. Today we’d like to showcase one of the very important mechanics during your gameplay -tactical view 👀 and tell you about some of the changes.

Tactical view is the most detailed view available for the player of what’s going on around your submarine. It’s pretty versatile as it can allow you to see how close, or how far from the ship you can be to successfully tail it. 🤫 It’s also invaluable during the conflicts because when ships are in motion, you can use it to estimate and set predictions to where you and your opponent will be. 📝 This maneuver allows you to collect enough data to gain the edge and shoot down the enemy vessel. 💪
What’s more, this view doesn’t restrict your movement options in any way and you can keep controlling the speed, maneuvers and other steering features like you’ve always had.

The demo release allowed us to understand much better what kind of game you’d like Nuclear Sub to become. That’s why we’ve put a lot of effort into improving various aspects of the game based on your feedback.
The key features we’ve focused on thus far are as follows:
We hope that the addition of these fixes will make for a much more enjoyable experience. That’s it for today, there is some important news just around the corner so make sure to add the game to your wishlist and join our discord to be notified about them! 👇
https://store.steampowered.com/app/2233390/Nuclear_Sub/

See you soon!
Nuclear Sub Team