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Poppy PlaytimeNewsPoppy Playtime: Chapter 4 - Patch 7 (Mar 13, 2025)
Game update

Poppy Playtime: Chapter 4 - Patch 7 (Mar 13, 2025)

Poppy Playtime · published 14 Mar 2025, 00:40 UTC

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Hey everyone! Thanks for all of your feedback around Chapter 4 and the recent patches on social, Steam, and Discord! We have another patch here for you today, focusing mostly on bug fixes and optimization.

  • Fixed an issue with missing textures for the Gas Mask in inventory.
  • Fixed an issue where you could accidently kill Simon Smoke by firing the blue hand at the plug receiver in Doctor's Domain.
  • Fixed an issue where players were getting killed in the room above Simon Smoke in Doctor's Domain.
  • Fixed issues with VHS audio being able to play over cutscenes audio.
  • Fixed an issue where critters were knocking the player outside of the barricade during the critter attack sequence in the Prison Cell Blocks.
  • Fixed an issue where Doey wouldn’t play audio during his jump scare.
  • Adjusted lighting for areas in the game that were too dark.
  • Optimization pass to improve overall game performance.
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Community20 Sep 2026Escape from Playtime Launches 10/21/2026, Open Beta Soon!We announced today at the PC Gaming Show Tokyo Direct that Escape From Playtime is launching on October 21, 2026 in Steam Early Access! In partnership with FirstLook.gg, we're holding an Open Beta of the game, starting Oct 1. Sign up to be considered for participation here:Community26 Aug 2026Escape From Playtime is Coming Soon!It's happening! Thanks to everyone who supported us during the reveal of Escape From Playtime. We're really excited to share more about our new multiplayer experience. You can sign up for future playtests and join our Discord by signing up for FirstLook here: Wishlist Escape From Playtime!Game update2 Jul 2026Poppy Playtime: Chapter 5 - Patch 5 (7/2/2026)Hey everyone! Thank you for the overwhelming reception to Poppy Playtime: Chapter 5 so far!! PATCH NOTES: · Global · Pre-rendered Movie improved stability · General optimizations and performance stability · Improved visuals on Low graphics settings · Fixed an issue with missing highlight/SFX for some options while navigating the 'Pause Menu' using arrow keys · Fixed an issue with inventory main…