People! Tyrants! Tyrant People!
We’ve decided to push one more build out to you before we hit Early Access. It’s packed with bug fixes, updated art, refinements to numerous systems under the hood and other cool stuff. The tutorial, sounds and Combat effects are still lacking any updates, but we think you’ll find that the rest of the game plays a lot more smoothly now.
If you’re in the middle of a mission, so much has changed that we’re having the game knock you out of that mission. It won’t kill any progress you’ve made toward a particular cycle and you won’t lose your unlocks, but continuing a mission with so much newness wasn’t possible.

Here’s a list of all the particulars:
Major Features:
Additional Features:
Fixes:
Alrighty, unless some horrible crash bug somehow got past us in this build, we’re pretty sure this will be the last of our updates until we hit Early Access in about a month. We’ll still be checking in on the forums on a daily basis, but our heads are mostly buried in development land, so we probably won’t be as active as usual when a new build goes up. Cheers! Thanks again for playing!
~The Space Tyrant team.