WELL WELL WELL – We’re finally hitting Early Access! Reviewers, streamers and our beta community have already been let in, but by 10am PST tomorrow morning, we’ll open the gates to everyone.
If you’ve been playing already, you might be interested in the release notes for the build we just put up. There’s a lot of newness in this version, so I’ll get right down to it:
- There’s a whole slew of new sound fx in the game. There are still a few sounds in Combat that need to be done and there’s a tuning pass in general that needs to happen but it’s close!
- There are now optional techs for each of the ships. You can tweak those suckers in some interesting directions these days.
- If you’ve played before, then you might be expecting to pick up where you left off. Wellll, we’re sad to report that this new build will wipe out your save file. Some of the new fixes/changes went deep enough that keeping the old saves around would be baaaad. It’s the dawn of a new era for the game anyway, so we’re hoping that makes it okay. If not, at least you can find squirrels and sunshine outside to ease the pain.
- Tutorials have been updated to match the current game experience. Always helps to know what in the actual f*** is going on.
- New Death Ray and Invasion fx! So, so satisfying.
- Polish pass on just about every aspect of the game.
- Weapon fx got a pass.
- Inspiration in Combat now has a visible timer so you can know when it’s about to Inspire a ship. Inspiring!
- Creepy Tyrant hands on the splash screen got the creepy turned up.
- Empire select sequence got some updating.
- Mountains of bug fixes – huge heaping mountains like we’ve never done before.
Alright, that’s it for now! You can expect to see more announcements and cool stuff happening in the days to come. Early Access is finally here!
~The Space Tyrant team.
