The hottest of fixes to melt your tyrant playing faces off!
Bug Fixes
- Health/HP Bonuses are now calculated properly; no longer giving you multiple times more Health than intended.
- Health/HP Bonuses are properly applied when viewing a fleet in the shipyard.
- Interlink Planets no longer can sometimes keep extra research value after map generation.
- Tutorial Mission 2 now has its final planet and objective switched to a Barracks planet to prevent unfortunate planet destruction!
- Senate fleets can no longer bomb the same planet twice in the same turn.
Balance Adjustments
- Scepter, Mezzosec: +20% Health to Medium Ships reduced to +15% Health.
- Scepter, The Aegis:+30% Health to Small Ships reduced to +20% Health.
Misc
- Shipyard ship details says "Health" instead of "Armor" now.
- Misc grammar and typo fixes.