This update contains many optimizations that will hopefully solve some of your frame rate issues. Please note, if it doesn't solve your performance issues, do not worry, this will be the first of many updates that contain optimizations.
Additions
- Added icon to highlight in-game chat messages on the kill feed
- Added sound when health starts regenerating
- Added gun dry fire sound
- Added "Barreled" medal (Get a kill by blowing up a barrel)
- Added "Hail Mary" medal (Get a long distance frag grenade kill)
- Added "Turkey Ball" medal (Kill someone right after they Rogi Ball teleport)
- Added "Pleb Step" medal (Kill someone right after you Rogi Ball teleport)
- Added "News Flash" medal (Get a kill by shooting a frag grenade)
- Added "S.Y.K.S.Y.L" medal (Stole your kill, stole your life)
- Added another shotgun spawner in Rogi Park
- Added more non-power weapon spawners to Rogi Park and Web Island
- Added explosive barrels to Web Island and Meta World
- Added visual effect to "Capturing" text in Siege gamemodes
Changes
- Rogi Ball deals explosive damage at both old and new positions
- Increased default shotgun range
- Reduced default starting frag grenades value to 1
- Weapon drops from spawners (not dropped by players) aren't affected by physics
- Weapon pick-up indicator shows closest weapon when near multiple weapon drops
- Crosshair gets slightly smaller when aimed at an enemy (Visual effect only)
- Changed Rogi Ball image
- Changed "Stuck" medal image
- Grenades awarded from random item boxes are now auto-selected
- Reduced volume on button highlight sound
- Renamed "Classic Siege" to "Siege Deathmatch"
- Changed "Shotty Snipers" game modes to spawn item boxes
Fixes
- Fixed points from medals not checking for wins
- Fixed points from medals not contributing to team score
- Fixed acceleration setting changing speed instead
- Fixed issue with scoring value randomly reverting after several games
- Fixed scoreboard showing behind other HUD elements