Players can choose a class in the lobby to have some advantages. Each class has an Active and a Passive skill.
Active Skill is a meter that is filled over time (slowly) and for each kill it fills a specific amount.
- Scout
- Can become invisible to zombies for a period of time (fillable meter)
- Walks 20% faster. - Hunter
- Can place traps (fillable meter)
- 70% discount on map traps - Tank
- Can become invincible for a period of time (fillable meter)
- 70% more health - Assault
- Can instant kill for a period of time (fillable meter)
- 20% more damage - Medic
- Heal everyone in team (fillable meter)
- 70% discount on health packs - Support
- Team Max Ammo (fillable meter)
- 70% discount on ammo packs
These stats are not final, and are yet subjective to testing and balancing.
Thanks for your support.
If you have anything to add, please do.