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Multiplayer FPS Tutorial DemoNewsDevlog Update - Networking
Community

Devlog Update - Networking

Multiplayer FPS Tutorial Demo · published 13 Aug 2017, 18:48 UTC

All newsPlayers around this dateRead on Steam

Today I don't bring good news.

Valve enabled the creation of lobbies and I spent all afternoon finishing up the structure to send information between players.

When tested this system didn't work very well, with some intense lag.

But, I won't stop here, and will do more testing with different send rates and check the pings of the connections. I will keep you guys updated, tomorrow I hope I have good news!

Thank you for your support and feedback!

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Game update23 Sep 2017Big Update now Live!Hey everyone!! New update is now live! Change log: - New Map (not too pretty, but ... it's something :P ) - Steam Matchmaking - Auto-Portforward (UPnP) - New weapons - New weapon sounds This is still far away from being called a "game" but I have very little time to work on this more than I already do, sorry. Hope you can have some fun with your friends ;) P.S: UPnP should work with around 90%…Community21 Sep 2017Devlog UpdateHey, today I had some free time again and I added new weapon sounds for all new weapons, change the recoil a little bit and implemented the NAT punchthrough system that will auto-portforward routers so that everyone can play with everyone. Only thing left is the map which I have started but I still haven't finished. Thanks for the feedback and support ;)Community18 Sep 2017Devlog UpdateHey everyone. Sorry for the huge stop of updates in the last days but I've got a lot going on at the moment and the free time is kind of short. Anyway, today I managed to put 1 hour into the development and finally added new weapons to the game: - MP5K - Glock - G3A3 - Short Barrel Shotgun - Long Barrel Shotgun - Mac-10 Steam matchmaking is also done and working 100%. Final thing will be to cre…