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Pocket RumbleNewsv0.3.6.0 Patch Notes
Game update

v0.3.6.0 Patch Notes

Pocket Rumble · published 1 Sep 2016, 19:29 UTC

All newsPlayers around this dateRead on Steam

TRAINING:
-dummy can no longer block overheads while crouching with block all option enabled
-player no longer inherits dummy block options on dummy playback
-controllers now appear properly when switching a dummy to a controller

BUGFIXES:
- throws and throw tech now have true invulnerability
- knockdown frames now universal across the cast
- you can now block clone projectiles when they are far away (lol)
- clone projectiles now collide properly with each other
- parker lightning now resolves fairly

JUNE:
- downbackA added
- clone spawn locations die when they go off screen
- clones now pushback in the right direction
- buffering specials during teleport is now easier

SUB11:
- meter added
- super added
- downForwardA is now downBackA
- new move on downForwardA
- throw direction leniency window decreased
- dash option added

QUINN:
- now playable to everyone (WITH TEMPORARY ART!!!!)

EDIT 0.3.6.1:
- fixed bluescreen when sub11 blocked with full meter

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Game update27 Apr 2017v0.4.5.0 Patch NotesFEATURES: -accidental backdash prevention systems implemented -final round stages + music now on every stage JUNE: -downBackA: increased pushUp HECTOR: -meter: +1 total SUBJECT11: -meter: +2 total (no longer goes away with time) -shield: destroyed during first hit of throw KEIKO: Q specials: +10 recovery Q hurt: +10 hitstun Q hurtbox: increased width Q downForwardA: -2 active, +2 recovery Q dow…Game update8 Mar 2017v0.4.4.0 Patch NotesKEIKO: -Q now gets stunned for 30 frames longer -Q can now be hit on knockdown -Q now is pushed back by either side of enemy attack -Q knocked down has a lower hurtbox height than standing -lowB: -2 active, +2 recovery -downForwardA: significantly reduced pushup -downBackB: -4 startup, +4 active -neutralAB: increased width, can now be done anytime Q is not attacking -downForwardB: preblock star…Game update28 Feb 2017v0.4.3.0 Patch NotesFEATURES: -Difficulty option added to VS CPU KEIKO: -ALL SPECIALS: -10 startup HECTOR: -lowA: increased width -back throw: throw velocity has changed -neutralAB: new animation, superstop, brand new startup/recovery frames -dashForward: -7 active, +7 recovery, now a move that gives meter -dashBack: brand new properties, new framedata, now a move that gives meter -standB: -4 recovery -jumpA: +1 s…