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Duck GameNewsSeptember 17th Patch Notes
Game update

September 17th Patch Notes

Duck Game · published 17 Sep 2015, 19:13 UTC

All newsPlayers around this dateRead on Steam

776598 Features
--------------------------------------------------------------
-Added dialogues warning about hosting games with mods to prevent dead lobbies
-Fixed a number of alt-tab related crashes
-Fixed startup crashes related to save game loading
-Attempted fix for error where sound settings would set themselves to full on startup.
-Added more complete custom block and background functionality
-Added name display to custom levels
-Fixed broken chat
-Fixed graphics glitches on transitions
-Fixed tombstoning bodies
-Fixed a number of situations where floating boxes could occur
-Fixed a number of physics glitches
-Added shotgun spawner to chainsaw murderer level, removed some crates
-Made running and sliding through fire more effective
-Fixed purple box ragdoll crash
-Fixed some item box crashes related to empty item boxes
-Something else pretty important that's on the tip of my tounge but just out of my minds reach
-Fixed crashes and synchronization errors that where making custom maps unplayable!
-Added custom block and background functionality, need to add template.
-Fixed bugs with secret new features
-Finally fixed developer time for Turbo Chainsaw so that it can be beaten.
-Fixed many fullscreen and alt tab related crashes
-Fixed massive bug with random levels not synchronizing properly and causing crashes online
-Fixed a number of startup crashes
-Added mod restart option
-Fixed missing developer times
-Fixed caps lock to work like a proper caps lock
-Better logging
-Added a secret thing (please don't ask about it )
-Other things I'm sure

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