
Hey all! This week we have a level with a new dynamic we’re testing: the whole level can be steered and driven around like a vehicle. We’ve also added a special kind of grenade that creates a localized zero gravity field. As you do.
We’ve also made some big improvements to character stability. The characters should recover from physics explosions a lot more gracefully, especially in the local version. We’re still working on the networked player, but this should still be a big improvement. This should make grabbing on to other players, pulling them around, and hanging off of them actually possible. This was always the intention but we hadn’t figured out how to make it stable enough to really work. Now it does, and we think it adds a lot to the game. You can now pull and push other non-stunned players into fans and water. We’ve been having a lot of fun re-learning the game with all these new dynamics. Let us know what you think :).
The secret puzzle in the Moon Pool level is now 90% functional. For those who found it already: great job!
Get ready for the big update next week. KEVIN IS CLOSE. <3
-Webble

