Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Rugby League Team Manager 2015NewsUseful Hints & Tips
Community

Useful Hints & Tips

Rugby League Team Manager 2015 · published 29 Jun 2015, 14:02 UTC

All newsPlayers around this dateRead on Steam
  • The Club will start with a selection of Coaches to cover all Player attributes in training, but make use of the allowed limit of 12 Coaches and hire high quality staff
  • Fitness is the most important attribute so ensure Players selected to play have high values. Hiring a Fitness Coach will ensure that your squad has a sufficient fitness attribute for the next match.
  • Continued use of the Blitz Defence tactic will quickly tire out your team. Use sparingly to ensure that players can make it through the game.
  • Make developing Alliance Players a priority and do not promote to the senior squads until they have reached their full potential.
  • Senior Players will retire from the sport in their mid to late 30s and leave the Club.
  • Sign Alliance Players with high Potential in positions where your senior squads are weak, or hire Alliance Coaches with the required Positional Expertise and re-train Alliance Player's Primary / Secondary Positions.
  • Be aware that Australian & New Zealand Alliance Players will count towards the Overseas Quota if they are promoted to the senior squads.
  • Ensure Player's Attrition levels fall back to 0 between matches, even if it means hiring an extra Physio to assign to older Players who will have lower Recuperation Rates. Hiring a Physio that specialises in Attrition Recovery will vastly improve the performance of your team on match day.
  • Be aware that introducing a new key positional Player into the line-up will disrupt Team Cohesion.
  • Make the most of the 3 Player loan limit to bolster your squad.
  • Once you loan out a Player they will no longer be included in the RFL/ARL Player restriction assessments for your Club .
  • A good match strategy is to select forward moves to increase the Platform value, then later in the tackle count run wide backs moves to utilise the overlap.
  • Advanced moves have a greater chance of breaking the defensive line than basic moves and Advanced Forward moves build the Team Platform at a faster rate than Basic Forward moves
  • Players selected to play out of their Primary & Secondary Positions will perform significantly poorer than they would in their Primary or Secondary Positions.
  • Players selected to play in their Secondary Position will perform only slightly poorer than they would in their Primary Position.
  • Players on the substitute's bench regain Match Energy at a rate determined to some extent by their Recuperation Rate attribute, so older Players will replenish slower.
  • Select low risk basic & forward's moves for plays in the Red & Orange Zones close to your own try line
  • Select more adventurous advanced & back's moves for plays in the Yellow & Green Zones close to the opposition try line
  • Forward's Moves are intended to build the Platform for the Set, so that an overlap may be created for subsequent Back's Moves.
  • Advanced Forward's Moves build the Platform at a faster rate than Basic Forward's Moves
  • If you can sign Players of a higher Calibre than your current league they will have a huge impact in match.
  • The number of Players of a higher Calibre than your current league who will sign for your Club is influenced by the difficulty setting.
More from Rugby League Team Manager 2015

Other announcements

All news
Community24 Mar 2016RLTM 2016 Season update is now live!New player rosters and kits. You will need to delete your current save games. If you want to continue playing with old saved games prior to the free 2016 season update, follow these steps. - Open Steam Library - Right click Rugby League Team Manager 2015 and select Properties - Select the Betas tab from the box which opens - Enter access code BeforeUpdate and click Check Code - Now fully close…Community23 Mar 2016RLTM Update 2016 : New Player Roster, Kits and league updatesGood news! We will be releasing the new RLTM update on Thursday 24 March containing new player rosters, kits and league updates for 2016 Due to the degree of the update, this will require you to delete your old save games. We will be providing steps to continue to play your old saves should you wish to, details will be announced on 24th March when the update goes live. ThanksCommunity20 Nov 2015Download now, as now 50% off.New low price on Rugby League Team Manager 2015 now 50% off !