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One More Core DemoNewsBUG FIXES & STEAM NEXT FEST
Game update

BUG FIXES & STEAM NEXT FEST

One More Core Demo · published 14 Jun 2026, 13:18 UTC

All newsPlayers around this dateRead on Steam

Hi everyone,


It’s been over two weeks since we released the demo. We’d like to thank everyone who tried the game and shared their feedback during this time. It feels great to work with a community to improve the game and share the same excitement. We value your feedback and continue to make the necessary adjustments based on it.Based on the feedback we received from you before Next Fest, we’ve fixed some issues. We would love to make it better with your feedback. So, if you see new or unsolved problems, you can send feedback on QA form or Discord channel.https://forms.gle/8iiKCWkaMeWkQT7Y7

https://discord.gg/TD72ExM2XQ

NEW UPDATES

Full Controller & Steam Deck Support

  • Play the entire game with a controller (menus, gameplay, skill tree, everything). Button icons automatically match your controller (Xbox / PlayStation / keyboard & mouse)

Return to Extracted Cores

  • Revisit planets you've already cracked open and farm Prisma from their deepest layers.

  • New starter skill with a fresh visual effect for each rank.

BUG FIXES

Gameplay & Performance

  • Wingmen now show exactly what they earned you after breaking a mark (e.g. "+9 ore")

  • Cells now visually react when hit, and mining feels punchier.

  • Reworked flagship movement and fuel bar for smoother handling.

  • Added a "Clear Progress" option in settings for a fresh start.

  • All skill descriptions rewritten for clarity.

  • Major optimization pass: smoother framerate during heavy mining and large unit counts.

  • Fixed a stutter caused by certain wingmen triggering massive resource bursts.

  • Reduced memory churn across pathfinding, HUD, and unit systems.

  • Fixed three camera issues: over-spinning when rotating, a sudden pop when landing, and the camera swinging wildly on the far side of the planet.

  • Fixed pause not working during core extraction.

  • Fixed units lingering behind end-of-run screens.

  • Fixed auto-deploy continuing during the core phase.

  • Fixed zoom and visual sync issues on the planet's surface.

  • Various crash fixes and stability improvements.

Balance

  • Tuned all four planets: layer values, resources, and difficulty curve.

  • Starter skill values adjusted.

THANKS

- One More Core Team

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Community2 Jun 2026DEMO IS LIVEDEMO IS LIVE Hey everyone! The One More Core demo went live on May 28th. We've been going through every bug report and comment since genuinely appreciate everyone who played and shared feedback. If you miss that part, you can help us in just 5 minutes by filling out the form. Also, we'll be at Steam Next Fest! We released the demo, but our purpose was to make it better until Steam Next Fest. I…