
This update introduces new combat mechanics, new ways to interact with the environment, new endgame energies to discover, hidden secret adjustments, and bug fixes.
Players can now throw enemies while flying.
Previously, enemies could only be thrown using the standard throw mechanic. Now, while airborne, you can launch enemies away at high speed.
Flying throws are now available.
Ground throws continue to use the original throw mechanic.
Certain enemies cannot be thrown and will automatically use the original throw mechanic instead.
Throwing enemies into planets or stars deals additional damage.
Throw damage now scales with your Melee Damage.
Planets and stars can now be pushed.
This does not apply to planets that players can land on. However, environmental planets found in locations such as the Plane of Existence can now be moved for tactical purposes.
Push planets through space.
Push stars through space.
Use celestial objects as weapons against enemies.
Create new tactical opportunities during combat.
A new Hamian Energy can now be obtained after completing the Hamian Challenge.
A new Finalith Energy can now be obtained after completing the Trials of the Finalith.
A new Great Pyramid Energy can now be obtained after defeating Cynthia.
The Triangles used for one of the hidden secrets no longer have a cooldown and can now be completed as many times as you like.
Fixed an issue where Queen could drop multiple copies of one of the new Prime Armours related to a hidden secret.