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Heartless & Dreadful : Return By 72 HoursNewsPatch v1.25.4
Game update

Patch v1.25.4

Heartless & Dreadful : Return By 72 Hours · published 9 Apr 2026, 15:19 UTC

All newsPlayers around this dateRead on Steam

- Fixed one whole typo on the loading screen.
- Fixed a few issues with the charged weapon sound and visual effects continuing to play constantly when they shouldn't under certain conditions.
- Fixed an issue where button mashing state for mashing attacks... okay, one attack - wouldn't get reset right when dialogues started.
- Fixed performance issues in Mission 12 on Linux related to a certain mirror's shader being messy on Vulkan.

There's a small issue related to grindable rails right now, but it doesn't affect gameplay currently if you use them as expected, i.e get on and hold forward. I'll investigate that tho.

Lemme know if anything's broken.

More from Heartless & Dreadful : Return By 72 Hours

Other announcements

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Game update11 Sep 2026Patch v1.26.03- Minor changes for Steam Deck compatibility. - You can now use the right stick as well as the left stick when using Character Switcher on the gamepad.Game update2 Sep 2026Patch v1.26.02I'll be making actual suggestion-related changes a bit later. Right now I really want to get rid of that stupid possible freeze/crash issue and I think that should help a lot. · Heavily reduced garbage collection on level load, which could possibly reduce/resolve the issue with loading some levels. This came at a cost of: Removing the world outline script. It never really worked properly in the…Game update29 Aug 2026Minor collision fix for Mission 8.- Fixed an invisible wall leftover in Mission 8. Was actually going to push this one quietly but well, a fix is a fix. Let me know if anything's broken.