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ShadowforgeNewsReworked the layer merge system
Game update

Reworked the layer merge system

Shadowforge · published 31 Mar 2026, 23:30 UTC · build 22593418

All newsPlayers around this dateRead on Steam

Just pushed a big update to Shadowforge 🔥

  • Reworked the layer merge system (press M to merge)

  • Merging is now faster and more stable (no more weird sprite swapping issues)

  • Layers now merge directly like a proper art tool

  • Cleaner internal system = fewer bugs going forward

This is a big step toward making Shadowforge feel more like a real painting/editor tool.

More improvements coming soon 👀

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Community12 Sep 2026Sunsetting (for now)...Going to focus on a game for a Slow Jam , I wish I had all the time in the world for everything - but time to sleep, make food and other daily things and now also this Slow Jam game eats up a lot of time. The timer down there on the screenshot is visible to the player because it is a timer for extracting out of that map. The full amount of timer is not set in stone now. This is an update of my…Game update6 Sep 2026Shadowforge 21.3A new Shadowforge patch is here! Recently added: * Improved Image shader tools and previews * Fixed Apply behavior on shader windows * Better draggable window handling * Camera no longer moves while dragging UI windows and palettes * Improved palette and Recent Colors behavior * General UI and stability fixes Thanks for sticking with Shadowforge while I keep polishing it!In-game event31 Aug 2026Shadowforge 21 — Cool & Warm, Safer Shader Previews and MoreHey everyone, Michel here. Shadowforge 21 is here, and this update continues the work on expanding the Image tools while also making sure these effects don't get in the way of actually using the editor. The biggest new addition is Cool & Warm . New: Cool & Warm Shader A new Cool & Warm tool has been added to the Image menu, directly underneath Pixel Halver. The idea is pretty simple: Dark color…