Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Smack TalkNewsDUCK and a couple bugfixes and balancing changes
In-game event

DUCK and a couple bugfixes and balancing changes

Smack Talk · published 23 Jan 2026, 07:38 UTC

All newsPlayers around this dateRead on Steam

Hey guys we're happy to announce our newest fighter the Duck! He's a goofy little guy but don't let your guard down around him he's got a strong move set and will be the first character to have a repeated phrase combo move. I honestly think he's really fun to play so I'm excited to see what you guys think of him.

On a sadder note the lobby/netcode bugs have defeated me this week. Unfortunately despite my best efforts there are still several bugs mostly with the public lobby browser and high ping. Smack talk is actually my first multiplayer player game so I appreciate how patient everyone has been. I'll continue to try my best to fix the issues but in the meantime I've added a ping counter to the lobby browser in general I'd recommend avoiding high ping games. As always let me know if you run into any new issues and thanks for all your support.

Changes:

Wolf Wolf Claw

Dmg Total 25 →21

Blood Pursuit

Movement 20→15

Blood Pursuit Slightly smaller hit box

Flowing Koi Lifetime

3secs → 2secs (range reduced)

Added 10 frames more on charge

Pigeon Bird game 3

KB 4x3 → 6x3

DMG 13 → 16

Coo Coo

More up lift

DMG 12 →14

Peck Peck

DMG per hit 10 →12

Caw Caw

Dmg 4→8

Gobble Gobble

Dmg 16→20

Cowboy Your Time is up

Kb 6x3 → 7x3

Chef Mom’s Spaghetti

reduce time

Invulnerability on Spawn (also fixed being able to get damaged before you respawned)

Added uninterruptible moves Ultimates for

Samurai

Bug

Cowboy

Bird (Pigeon)

Duck (new character)

Fix Portait Bleeding Pixel

More from Smack Talk

Other announcements

All news
Major update27 Aug 2026Smack Talk Full ReleaseHey everyone the long awaited Smack Talk Full Release is here! Its been almost a year since we first announced Smack Talk. In the 30-ish updates since early access we've managed to squish major bugs, and add a meaningful amount of content and features. With this new themed update we're adding 2 new Characters the Power Ranger and the Kaiju along with a city stage! These two fighters come with t…Game update25 Aug 2026Quick patchAdded achievements, and fixed a issue I've been trying to figure out forever where if the host started a match new players couldn't join. Also a few other smaller bug fixes and tweaks like some ultimates are immune to being canceled now. Portuguese, German, and Russian added. Full release is on the 27th see you guys later ːsteamhappyː. (we kinda lost track of all the balance changes sorry😅. po…Game update28 Jul 2026French Spanish and Chinese supportHey guys its been a while since the last update as we're working on localization and content for the full release. We'll be putting out more languages over the next while these are just the first we've finished. Due to complications with the voice recognition program we're using we've had to mostly do the translations ourselves which may lead to some weird wording or phrasing if you encounter a…