Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Nuclear NightmareNewsNuclear Nightmare V5.2
Game update

Nuclear Nightmare V5.2

Nuclear Nightmare · published 8 Jan 2026, 00:02 UTC

All newsPlayers around this dateRead on Steam

Patch Notes V5.2:
- New Pilot Skin
- Emergency lights spin speed slowed
- Reload occurring multiple times when spamming R fixed
- Can see first person arms when using jetpack fixed
- Huskies not blowing up from trip mines fixed
- Snowcat passenger animation improved
- Duplicate sniper in vehicles fixed
- Player death animations not playing when shot or burned while doing gen or laser fixed
- Flamethrower damage not affecting players fixed
- Cabin lighting blown out fixed
- Start game loading screen speed up (no longer can see teleport to start position)
- Inverted bathroom doors in Tower Island fixed
- Lag at outpost 32 when dog navigating fixed

Sorry all for the radio silence given it was Christmas and New Years. During the time off I reevaluated which direction I want to take Nuclear Nightmare in and this year I want to put more of a focus on gameplay such as infection systems, new enemies, traitor mode, etc. So the new map will be taking a backseat until I feel happy with gameplay improvements.

Happy New Years!

More from Nuclear Nightmare

Other announcements

All news
Game update26 Aug 2026Nuclear Nightmare V7.2Patch Notes V7.2: - Fixed an issue with shooting weapons not registering nearby classifieds and grenades (caused by V7.1)Game update25 Aug 2026Nuclear Nightmare V7.1Nuclear Nightmare — Patch Notes (V7.1): · Improved shooting responsiveness and hit detection — Shooting now uses client-side prediction, making weapons feel significantly more responsive and accurate, especially for players with higher ping. · Improved enemy attack interactions — Enemies can now be killed during their attack animation, allowing you to save teammates before the attack finishes.…Major update24 Jul 2026THE CREVASSE UPDATENuclear Nightmare - The Crevasse Update New Map - The Crevasse A brand new Antarctic location has been added. Fight your way through massive ice crevasses, abandoned facilities and use the new elevator system to move between different sections of the map. Enemy Spawn Pool Selection Server hosts can now choose exactly which enemies are allowed to spawn on a map through the World Settings. Want t…