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GridfallNewsUpdate V0.4.5b
Game update

Update V0.4.5b

Gridfall · published 13 Oct 2025, 12:22 UTC

All newsPlayers around this dateRead on Steam

Hello everyone!

Here's a minor update that (despite the name) brings a lot to the game!

You'll notice a big difference in feel and visuals all throughout the game.

I hope you enjoy! :)

Here are the log changes:

Major Changes

  • Player can now Unlock and Upgrade Tiles in Camp at will (for a price).

  • Army Feed: General Upgrade -> Training Regime

Minor Changes

  • Enemies now make sound when attacking;

  • Hard Work: Uncommon -> Rare;

  • One Trick Pony: Rare -> Uncommon;

  • Locked Tiles are now hinted at with Environmental graphics such as trees, rocks and bushes;

  • When unlocking a tile, it is now represented with an explosion in the environment;

  • Mouse Cursor is now represented by an animated hand graphic;

  • Environment can now be clicked as a fun addition :)

  • Enemies are now pokable;

  • Added more information to the "Continue Run" panel;

  • Added simple camera shake to scoring;

  • Added feedback when hovering a tile when Unlocking/Upgrading;

  • Items no longer need to be clicked to display a Buy/Pick option. They can now be clicked directly, and the options will appear on hover;

  • Boss abilities are now kingdom specific (i.e. "1 Turn Only" will never appear in Kingdom 1);

  • Battle Tactics now have sound when hovered/clicked;

  • Added simple animation to Main Menu logo;

  • "Tactics Research" now has more Battle Tactics, and they're picked based on Rarity;

  • Upgrade Battle Tactics, Training Regimes and Fortunes icons;

Bug Fixes

  • Game no longer breaks when restarting a run after a loss;

  • Fixed bug where non-decimal numbers ending in 0 would get trimmed;

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