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System Shock 2: 25th Anniversary RemasterNewsSystem Shock 2: 25th Anniversary Remaster – PC Patch #2
Game update

System Shock 2: 25th Anniversary Remaster – PC Patch #2

System Shock 2: 25th Anniversary Remaster · published 10 Jul 2025, 15:22 UTC

All newsPlayers around this dateRead on Steam

Patch 1.0.1 for System Shock 2: 25th Anniversary Remaster went live on PC platforms, including Steam, GOG, Epic Games, and Humble Bundle, on June 27. Since then, our team has been hard at work on an additional patch that’s live now on PC and consoles, including Xbox One, Series X|S, PlayStation 4, and PlayStation 5. We're still waiting for patch approval from Nintendo, with the patch expected to roll out on Nintendo Switch in the coming weeks.



HOTFIX (7.11.2025)

  • Fixed HUD scaling incorrectly when reverting settings.

  • Fixed saves sometimes failing to load.


PC PATCH #2  / CONSOLE DAY ONE PATCH (1.1)

  • Fixed music not playing at all in certain levels.

  • Added many more bindable actions on keyboard and controller, such as using more types of hypos and placing navigation markers.

  • Players can now hotswap their positions in a lobby session.

  • Fixed the options screen scrolling while using a controller.

  • Gun muzzle flashes now appear correctly on the ends of guns.

  • Raised maximum number of navigation markers from 1 to 12 per player.

  • Fixed the multiplayer menu sometimes randomly opening.

  • Fixed various animation and AI issues in multiplayer.

  • Fixed “Lean Toggle” not working properly on keyboard. "Lean Toggle" is now unbound by default on keyboard to prevent confusion.

  • Increased the granularity and minimum range of the mouse sensitivity sliders.

  • Fixed decals on windows in Hydroponics being drawn under other objects.

  • Fixed transparency issues on the wormskin armor, and fixed light armor glowing in the dark.

  • Fixed rendering of flat color polygons in static models.

  • Mitigations for some uncommon crashes reported by players.

  • Fixed some explosions showing black/pink borders.

  • Fixed music playback being delayed when using FMOD.

  • Removed the “Quit Game” entry in the keyboard bindings menu.

PC ONLY

  • Made the “unstick_player” console command available.

  • Restored Windows 7 compatibility to the best of our abilities.

KNOWN ISSUES

  • There is a bug that is causing players to get stuck on some corners. This will be fixed in the next patch.

  • The “Advanced Ammo Usage” help text is incorrect in English.

  • There are some quirks when using multi-monitor setups with at least one very high refresh rate monitor.

  • Customized bindings may be temporarily incorrect while the player’s inventory is open.

KNOWN ISSUES (FOR MODDERS)

  • There is a bug that is causing wrong IDs (when compared to NewDark) assigned to relations. This will be fixed in the next patch.

  • There is a bug that is causing fingerprinting checks to only succeed when all fingerprints match, instead of only one match being enough. This will be fixed in the next patch.

We’re continuing to monitor bug reports and aim to have another patch to address these and other issues released by the end of July. If you’re experiencing issues with the game that haven’t been resolved through our recent patches, please email our support team ([email protected]). Thank you! 

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