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Meat Engine DemoNewsMeat Engine 1 Year Anniversary Update
Major update

Meat Engine 1 Year Anniversary Update

Meat Engine Demo · published 27 May 2025, 07:24 UTC

All newsPlayers around this dateRead on Steam

Thank you to everyone who played the demo and helped me to improve the demo over time! Its officially been 1 year since the Meat Engine demo launched on Itch. The game has come a long way since then. Its been a long ride!

Patch Notes:

New Content:


- Added dialog system
- Added the ability to kick Vertica projectiles back
- Added Some plants to the menu
- Added new NPC
- Added Checkpoints
- Added new particles to all levels
- Added visual indicator to interactable objects

Changes and updated content:


- Updated Husk sounds
- Updated Jump Pad sound
- Updated walker sounds
- Updated Warden Model and textures
- Updated lighting in E1M1
- Updated explosive barrel model and textures
- Updated level Design and lighting in E1M2
- Updated crouch and slider function
- Updated lighting in E1M3
- Updated Controls on gamepad
- Updated particles in Menu
- Updated rifle ammo model
- Updated Explosion VFX
- Updated Vertical Projectile Visual
- Updated some of the textures in the HUB
- Updated lighting in the HUB area
- Updated Level design in E1M3
- Updated Textures in E1M2
- Updated Mother Textures

- Removed an old camera system
- Removed some ambient audio in E1M2
- Increased keycard pickup range
- Reduced health pickups in E1M2
- Reduced Vertica health 300 -> 250
- Made Walker and Husk attack hit boxes to make them easier to jump over
- Kicked barrels will now explode when hitting an enemy

Bug fixes:


- Fixed a bug that caused explosions to hit twice
- Fixed a bug that caused explosions to not damage Vertica
- Fixed some buttons in the main menu not working as intended

More from Meat Engine Demo

Other announcements

All news
In-game event7 Sep 2026Meat Engine Demo V0.81 UpdatePatch Notes: We are almost there! The game is nearing completion with the primary stuff I'm working on right now is the final boss, adding secrets and general polish/balance adjustments. We are still full steam ahead for releasing this year. In terms of the final boss its been a real uphill battle to create and has taken ages, I wanted to create a really cool final fight but that is easier said…In-game event13 Jul 2026Meat Engine Demo Update V0.699Patch Notes: · Added hit reaction to Wretches · Added death animation and sound to Vertica · Added new rifle sound (Still a WIP) · Updated first boss death animation · Updated slide jump to apply omni directional force (Slide jump now works in all direction) · Increased Super Shotgun pellet damage 15 -> 20 Mainly just adding some of the features and polish I'm working on for the final release.In-game event18 Jun 2026Meat Engine Demo Update V0.65Patch Notes: · Added new movement ability: crouching in the air makes you fall faster · Added Gamma slider · Added level locking and progression system · Added footstep sound to Baron enemy · Added new checkpoint to E1M1 · Fixed jump pad in E1M2 · Increased size of HUD · Nerfed hound fire rate · Adjusted various spawn triggers · Improved menu navigation in HUB menus · Improved intro screen Smal…