Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Nullstar: SolusNewsWorld 3 and Playtest Plans
Community

World 3 and Playtest Plans

Nullstar: Solus · published 27 Apr 2025, 09:27 UTC

All newsPlayers around this dateRead on Steam

Hey pilots, we are back with our monthly update and in this one we are covering new changes post TGX our work on world 3 and our goals as we head towards the middle of the year.

In our last update we briefly touched on post TGX fixes and in some local we decided to look deeper into some of our level designs and level progression. During noticed that levels that we had earlier were proving bigger road blocks then some of the levels later down the road.

So we have taken some time to make the experience a bit more enjoyable by tweaking which hazards are introduced and when the difficulty ramps up. Hopefully some more internal testing and some upcoming events will let us know if this new level progression is ideal. We have also tweaked hazard placement and amount of hazards to ensure that levels flow a bit more smoothly.

With that rework, we have started looking at the art again for World 3 which has been seen in trailers and previous demos. As with each level and world, it’s all hand made by our amazing art team and we are making sure that the greyed out levels match the goals we want for the game as well as fitting each world's theme.

Taking place in a smelting factory as with everything in Nullstar, precision and speed will help you achieve those fast times and get your name on those leaderboards. As always look out for updates on socials and you can join our Discord to be kept up to date.

Lastly, in this update we are planning a digital demo for the game as we move towards the middle of the year with a few events as previously mentioned in the last post. There are some online events coming but please look forward to being able to play Nullstar at home.

Again thank you for all the support as always share the game around, join the Discord and all that! See you next month pilots.

More from Nullstar: Solus

Other announcements

All news
Community1 Oct 2026Nullstar Solus: Be FasterThat is the entire brief, in capitals, and the game means it. Nullstar: Solus puts you in a corpo scav drone tearing through the corpse of a world for whatever is left of a powerful energy source. Flight through hostile terrain, past security systems that nobody thought to decommission when everything else was abandoned. Nullstar: Solus is on sale during the Steam Autumn Sale , October 1 to Oct…Esports2 Sep 2026New Game: Hoppyscotch - Wishlist Today!Quick announcement for today! We are happy to announce we are publishing a new title from some young Australian devs, Hoppyscotch! "Hoppyscotch: a puzzle game about frogs, and equity. Hop into the pond, and create accessible pathways to help get all your froggy friends home together. After all, nobody deserves to be left behind!" From Blake, our Community Manager "One of our goals post Nullstar…Game update6 Jul 2026Nullstar: Solus 1.1 Patch is Live!Hi Pilots! Thank you so much for your patience with this one, it took sometime but with all systems approved and the patch rolling out we can now update the PC version of the game! Below is the list of changes coming with this patch: · Fixed a logic issue where it would skip certain splash screens · Fixed a logic issue with main menu navigation · Corrected UI issues in credits and options menus…