Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
StarBoostNews[DEV NEWS] Hitting a new milestone & playtesting
Community

[DEV NEWS] Hitting a new milestone & playtesting

StarBoost · published 27 Mar 2025, 15:47 UTC

All newsPlayers around this dateRead on Steam

It’s update time!

The last months were super productive in many ways – StarBoost is way more in shape than it has ever been. And that is not a result of just “putting in the hours” but refinining the concept and game mechanics over and over again. We are now really at the point, where we can confidently say: StarBoost is a 360° action parcour racer. And then feel that ring true when you are on the the race track and playing.

Playtesting

We refined a vertical slice with a selection of maps from the first planet ready to be playtested very soon. We have a couple loyal playtesters who go in and test again and again, and we ourselves are testing a ton. BUT. There might be some issues we overlook out of familiarity with the game. This is a very dangerous zone to be in: you can make the game look good and how it actually should be working once you know it well playing yourself – but you as the developer just might not anticipate in how many funny ways players will break that. Knowingly or unknowingly 😉 This is our biggest focus right now: making it as approachable for new players as possible!

We are preparing the last steps as I write this and will go into a STEAM PLAYTEST soon.

see the detailed version on our site:
StarBoost website - devlog

Back very, very soon! ːsteamthumbsupː

Cheers,
your StarBoost Team!

More from StarBoost

Other announcements

All news
Game update30 Mar 2025Playtest Patch - first fixes incomingAfter the first feedback we received we managed to roll out a couple of updates and fixes. Most are adressing issues in the tutorial, where some people had problems with input and also there where some situations that made it hard for the players to finish after resets. In detail: · Racer in Tutorial is slightly slower - was too fast for some · Shop shows amount of entry money needed · fixed is…Steam news29 Mar 2025the StarBoost PLAYTEST is open now: We need your feedback!Playtest is LIVE After a long period of preparing we hit a mark where we are now ready to go into playtesting. The build is prepared with a small selection of races from the tracks of the first Tournament planet . This will give you a nice variety and time to parcour and explore. The progression abilities & events are capped to a certain level so not too much of the game's story and faction opp…Game update22 Feb 2024StarBoost Demo - Buildlog 0.8.25Build 0.8.25 is live with a collection of smaller updates focusing on bugs we noticed and got feedback on and also visual updates for levels. In detail: Buildlog 0.8.25 FIXES · latest race highscore not showing when back in menu -fixed · Race 01 hard to get into segments and pulling to main track -fixed · Achievement notifications sometimes not triggering correctly when player in menu - fixed ·…