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AvorionNewsBeta Patch 2.5.6 now available
Game update

Beta Patch 2.5.6 now available

Avorion · published 5 Feb 2025, 14:33 UTC

All newsPlayers around this dateRead on Steam

Beta Branch Note: These changes are currently available on the beta branch. The beta branch is for testing experimental changes and for finding and fixing errors.

This is how you get access to the beta branch (USE AT YOUR OWN RISK):
Right-Click on Avorion in your Steam list, Properties -> Betas -> Select branch 'Beta Branch - Newest Changes & Experimental Features'.

General

  • Scenario presets have been added to free play settings
  • Added a free play setting to set the minimum block size value for new galaxies
    • You no longer have to edit server.ini directly

  • We have extended the allowed values for the minimum block size limit

    • Values can now be between 0.00001 and 0.01.
    • This is only a lowest allowed value, it doesn't impact precision or bigger values. E.g. you can still build blocks with size 0.0125.

Build Mode

  • Added new highlight modes to show blocks that are smaller than the default and the server's minimum block size limit
    • You can use these to verify your builds before publishing them to the workshop
    • Added an info box in the bottom right corner which shows how many small blocks the current craft has

  • Added a notice to the Saved Design Window and Workshop Upload Window if your craft contains tiny blocks
  • The view settings button now pulsates slightly when there are active settings

Bugfixes


As usual we have a few bug fixes for you. Thank you everyone for reporting those pesky little buggers!

  • Added map context menu entry to remove death location marker
  • Fixed an issue where mission bulletin of Cover Retreat would show the wrong faction name
  • Fixed an issue where the mass constraint wasn't updated correctly in mission descriptions
  • Fixed an issue where escorting ships did send incorrect warnings when following their leader to another sector
  • Fixed an issue where turret group icons behaved like they were clicked while mouse pointer was not active, e.g. while flying and fighting
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