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Guild Wars® ReforgedNewsGame Update - 2026-04-28
In-game event

Game Update - 2026-04-28

Guild Wars® Reforged · published 28 Apr 2026, 16:35 UTC

All newsPlayers around this dateRead on Steam

Update April 28, 2026

It's Guild Wars 21st anniversary today. We're celebrating with new content and a balance update!

Content

  • New Prophecies dungeon - Another new dungeon for the Prophecies campaign! The post-Searing version of the dungeon is available now in Reforged mode. To reach the dungeon:
    • Make sure you're playing in Reforged mode.
    • Complete Althea's Ashes.
    • Travel through the Breach to reach Piken Square.
    • Find Ghost of Althea in the Breach to start the new quest chain.
    • Characters created in all campaigns can play this content once they are able to get to Piken Square.

  • Ghost of Althea - Ghost of Althea can now be unlocked as a hero for characters in Reforged mode by completing the new post-Searing dungeon.

    • Note: Reforged mode is still in Alpha and there are some known issues, like name overlaps for Ghost of Althea in certain situations.

  • Known issues

    • New minis reuse existing icons that don't match.
    • New minis do not interact with the Hall of Monuments.
    • Spanish translation is delayed and will be posted in a day or two. Sorry!

Balance updates

Assassin

  • Deadly Haste: Reduced energy cost from 10 to 5, increased recharge speed of half-ranged spells from 5..50 to 5..60
  • Golden Skull Strike: Changed daze effect time from 1..5 to 1..12
  • Mantis Touch: Increased recharge time from 15 to 20, removed lead attack requirement, changed type from Spell to Trick
  • Mark of Insecurity: Increased health degeneration from 1..3 to 1..5, reduced non-assassin skill disable from 10 seconds to 5 seconds
  • Scorpion Wire: Reduced activation distance from 100' to 75'
  • Shadow Fang: Reduced recharge time from 45 to 20
  • Shadow Prison: Reduced recharge time from 25 to 15
  • Shadow Shroud: Reduced energy cost from 10 to 5, reduced activation time from 1 to 0.25
  • Shadowy Burden: Increased armor reduction from flat 20 to 20..30
  • Shameful Fear: Reduced activation time from 2 to 1
  • Siphon Speed: Changed activation range from half to full

Dervish

  • Farmer's Scythe (PvP): Split out PvP version of the skill; damage increased from 5..17 to 5..35, recharge increased from 12 to 20
  • Guiding Hands (PvP): Reduced recharge time from 30 to 15
  • Lyssa's Haste (PvP): Reduced energy cost from 10 to 5
  • Meditation: Reduced recharge time from 20 to 15
  • Mystic Healing (PvP): Reduced recharge time from 20 to 10
  • Mystic Twister: Reduced recharge time from 8 to 4
  • Reaper's Sweep: Reduced adrenaline cost from 8 to 7
  • Rending Touch: Increased adrenaline gain from 1 to 2
  • Vow of Revolution: Increased energy regeneration from 1..5 to 1..6
  • Zealous Vow: Reduced energy regeneration penalty from 3 to 2

Elementalist

  • Energy Boon: Reduced recharge time from 20 to 12
  • Ether Prism: Reduced recharge time from 25 to 20
  • Iron Mist: Increased Air Magic spell activation/recharge time bonus from 25 to 33, reduced Overcast penalty from 3 to 2
  • Magnetic Surge: Reduced activation time from 1.5 to 1
  • Vapor Blade: Reduced energy cost from 10 to 5

Mesmer

  • Hex Eater Signet: Reduced recharge time from 25 to 15
  • Price of Pride: Reduced activation time from 2 to 1, changed duration from 5..20 to flat 5, changed energy loss from 1..7 to 3..15
  • Recurring Insecurity: Reduced duration from 10 to 5, reduced recharge time from 10 to 3, increased health degeneration from 1..5 to 1..6
  • Signet of Recall: Reduced activation time from 1 to 0.25, reduced duration from 10 to 6
  • Sum of All Fears: Reduced activation time from 2 to 1.5

Monk

  • Air of Enchantment: Increased energy reduction on casting enchantments on affected ally from 5 to 10
  • Balthazar's Pendulum: Increased duration from 5..10 to 5..25
  • Healer's Covenant: Reduced heal health reduction from 25 to 20, changed energy cost reduction from 1..3 to 1..4
  • Martyr: Reduced activation time from 1 to 0.25
  • Release Enchantments: Reduced activation time from 1 to 0.25
  • Scourge Enchantment: Reduced activation time from 2 to 1.5
  • Signet of Removal: Reduced activation time from 1 to 0.25
  • Smiter's Boon (PvP): Increased recharge time from 89 to 90
  • Spell Shield: Reduced activation time from 2 to 1, changed skill disable duration from 10..5 to 8..4
  • Supportive Spirit: Changed knocked down heal amount from 5..35 to 5..50
  • Withdraw Hexes: Reduced energy cost from 15 to 5, changed additional recharge seconds increased from 20..5 to 2, added chance to fail if Divine Favor is less than 5

Necromancer

  • All Wells can now sacrifice 66% health to activate if there is not a corpse nearby.
  • Blood Drinker: Reduced effect time from 10 to 6, increased health threshold from 50% to 90%
  • Cacophony: Reduced activation time from 2 to 1, increased duration from 10 to 15
  • Depravity: Reduced activation time from 2 to 1
  • Enfeebling Touch: Reduced recharge time from 5 to 3, changed health loss from 5..50 to 5..65
  • Gaze of Contempt: Reduced recharge time from 15 to 10
  • Meekness: Reduced activation time from 2 to 1, increased recharge time from 15 to 20
  • Soul Leech: Increased energy cost from 10 to 15, reduced activation time from 2 to 1, reduced recharge time from 15 to 7
  • Tainted Flesh: Now affects all allies in the area
  • Weaken Knees: Reduced recharge time from 10 to 5, changed damage while moving from 5..10 to 5..20
  • Wither: Reduced activation time from 2 to 1, reduced recharge time from 10 to 5

Paragon

  • Angelic Bond: Reduced recharge time from 30 to 15
  • Awe: Changed activation range from half to full
  • "Brace Yourself!" (PvP): Reduced recharge time from 12 to 8, changed nearby foe damage from 15..75 to 15..90
  • Finale of Restoration (PvP): Reduced recharge time from 20 to 10
  • Glowing Signet: Reduced recharge time from 20 to 15
  • Harrier's Toss (PvE & PvP): Changed damage from 5..30 to 5..40
  • "Help Me!": Renamed to "Help!", can now target allies
  • "Lead the Way!": Reduced energy cost from 10 to 5, increased maximum possible time from 20 to 30 seconds
  • "Make Your Time!": Changed max possible adrenaline from 1..5 to 1..8, now 2 strikes of adrenaline gained per party member in earshot
  • Spear Swipe: Reduced energy cost from 10 to 5

Ranger

  • Archer's Signet: Increased condition duration increase from 100 to 150
  • Crippling Shot: Reduced recharge time from 4 to 2, changed duration of condition from 1..11 to 1..12
  • Pounce: Reduced recharge time from 20 to 15
  • Revive Animal: Reduced activation time from 6 to 0.25, reduced recharge time from 20 to 5
  • Scavenger's Focus: Reduced recharge time from 20 to 12
  • Seeking Arrows: Reduced energy cost from 15 to 10, reduced recharge time from 20 to 15
  • Smoke Trap: Reduced recharge time from 20 to 15
  • Snare: Reduced activation time from 2 to 1.5, reduced recharge time from 20 to 15
  • Quick Shot: Reduced activation time from 1 to 0.5
  • Trapper's Focus: Changed effect time from 12..24 to 12..36, changed Wilderness Survival attribute gain from 0..2 to 0..4

Ritualist

  • Anguished Was Lingwah: Reduced activation time from 2 to 1.5, increased duration bonus to hexes from 33 to 50
  • Attuned Was Songkai: Reduced activation time from 2 to 1.5, reduced recharge time from 60 to 30
  • Ghostly Weapon: Reduced energy cost from 5 to 3
  • Grasping Was Kuurong: Increased activation time from 1 to 1.5, increased recharge time from 20 to 25, increased range to "in the area"
  • Guided Weapon: Reduced energy cost from 15 to 5
  • Offering of Spirit: Reduced energy cost from 5 to 3
  • Mending Grip: Reduced recharge time from 6 to 4, changed heal from 15..75 to 20..80
  • Vow of Revolution: Changed energy regeneration bonus from 1..5 to 1..6
  • Weapon of Fury: Increased adrenaline gain from 5..50% to 100%
  • Weapon of Remedy: Reduced energy cost from 5 to 3, changed health steal bonus from 15..75 to 20..80
  • Wielder's Remedy: Reduced energy cost from 5 to 3, conditions remove increased to 2

Warrior

  • Bull's Charge: Changed duration from 5..11 to 1..7, reduced recharge time from 20 to 12, increased movement bonus from 33% to 50%
  • Decapitate: Changed skill disable duration from 5..70 to 5..80
  • Distracting Strike: Increased skill disable duration from 20 to 30
  • Grapple: Reduced recharge time from 12 to 8
  • Primal Rage: Changed energy cost to 5, removed adrenaline cost, changed duration from 1..15 to 1..9, reduced recharge time from 10 to 4, increased movement bonus from 25% to 33%
  • Quivering Blade: Increased daze duration from 5 to 10
  • Shove: Reduced recharge time from 15 to 10
  • Skull Crack: Reduced adrenaline cost from 9 to 6, reduced activation time from 0.5 to 0.25
  • Steady Stance: Reduced recharge time from 6 to 4, changed adrenaline gain from 1..3 to 1..4
  • "Victory Is Mine!": Reduced recharge time from 15 to 10
More from Guild Wars® Reforged

Other announcements

All news
Game update1 Sep 2026Game Update 2026-09-01Skill Updates · Mirage Cloak: Adjust additional block chance to 4..10 (so that Earth investment is required) and fixed a bug where damage from enchantment removal was getting improperly multiplied. · Focused Shot: Removed errant cast time. · Soul Twisting (PvP): Fix typos in in-game description. · Animate Flesh Golem: Pull the (somehow) living Vabbian peasant from the corpse pool. · Symbols of…Game update27 Aug 2026Game Update 2026-08-27The Purveyor (Bonus Merchant) can no longer be summoned while enemies are nearby · Shatterstone now ends when the hexed target dies · Fixed a server disconnect related to pet AI · Fixed a client crash on mobile caused by having many different types of salvage kits For more information about Guild Wars Reforged, visit wiki.guildwars.comMajor update26 Aug 2026Game Update 2026-08-26New items for sale The Purveyor The Purveyor is a new merchant in Ascalon City, Lion's Arch, Kaineng Center, Kamadan, and the Great Temple of Balthazar. The Purveyor buys and sells some normal items, but also provides access to new account upgrades that are purchasable through the in-game store or via the Guild Wars web store. · Infinite Identification and Salvage Kit Bundle - $9.99 USD - If yo…