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PAYDAY 2NewsPAYDAY 2: Update 245 Changelog
Major update

PAYDAY 2: Update 245 Changelog

PAYDAY 2 · published 30 Apr 2026, 13:02 UTC · build 23012903

All newsPlayers around this dateRead on Steam

Hello heisters!

Got an new update for you all, to coincide with the new content drop. Incase you missed it, the new Espionage Weapon Pack DLC has been released! Check it out:

PAYDAY 2: Update 245 Changelog

Download Size: 131.9 MB

General

  • Fixed crash when using a ECM feedback on an in-custody players ECM

  • Fixed Heavy Zeal Sniper not spawning in Holdout modes

  • Fixed a crash relating to cops dying from DOT while the player is in custody

  • Fixed some missing mask materials that were not included in the drop pools

  • Fixed the "Shock Baton" melee weapon not using the correct model when viewed from a third person

Gameplay

  • Killed enemies in loud now alert other nearby enemies

  • Increased the Saiga Dozers damage on Mayhem and below to account for the base damage that was reduced the update prior

  • Fixed vehicles not being able to be respawned when they get stuck

  • Fixed snipers not returning to their shooting position spot after stumbling

Interface

  • Added stat display panel for throwables

  • Fixed the "Copycat" perkdeck showing an incorrect cooldown time when using the Blitzkrieg Bop card

Weapons

OVESAW 9000

  • Saw hits are now calculated from the middle of the screen, rather then from the blades viewmodel.

  • Increased base damage from 23 to 92

    • Saw damage used to have a hidden 4 times damage multiplier to locks, which made the damage display on the UI misleading. With this change the actual damage of the weapon is clearer, while also making it more usable against enemies

  • Reworked ammo consumption from a random range of 5-15 per hit to a flat 5 per hit

  • Reduced magazine capacity from 150 to 100

    • While seemingly a nerf, with the ammo consuption change the effective ammo capacity is higher now then it was previously

  • Decreased the intensity of screen shake and visual recoil when using a saw

    • Visual recoil is only applied now when the saw hits a surface

  • Increased the damage bonus for the "Sharp Blade" weapon mod from 3 to 12

  • Reduced the alert radius of the “Silent Motor” weapon mod from 8.5m to 2m

  • Reworked the “Fast Motor” weapon mod to double the rate of fire to 800 instead of giving 3 damage

  • Increased ammo usage reduction on the "Saw Massacre" skill from 50% to 80%

Heists

Golden Grin Casino

  • Fixed a ceiling lamp missing transparency on its contact shadows


Updates may be incompatible with the mods you may have installed. Even seemingly unrelated mods may cause unexpected issues. If you are experiencing any problems with the game; try removing any mods you may have installed and try again.

If you are having issues with an unmodded game you can try to verify the integrity of the game files. In the Steam library; right-click on PAYDAY 2. Select "Properties" from the menu. Under the tab "LOCAL FILES" select "VERIFY INTEGRITY OF GAME FILES...". The process may take some time to finish.

Sidetrack Games ːthedː

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Release15 Sep 2026PAYDAY 2: Under The Hammer HeistHello Bidders! Long before the events of the White House heist, help Bain obtain an item that will lead to a lost lost fortune. The New Under The Hammer Heist Pack Raise up your paddles, and make your bids. Featuring a new heist , a unique shotgun , new hammer melee , 2 masks and a free sight! · The Under the Hammer Heist · The Karussell Revolving Shotgun · The Last Call melee weapon · The Come…Major update15 Sep 2026PAYDAY 2: Update 248 ChangelogHello heisters! Got an new update for you all, to coincide with the new content drop. Incase you missed it, the new Under The Hammer Heist DLC has been released! Check it out: PAYDAY 2: Update 248 Changelog Download Size: 1.7 GB General · Added the option to change the output audio device · Fixed a crash related to lootbags in VR Interface · Fixed mission ending dialog being delayed when the pl…Game update3 Sep 2026PAYDAY 2: Update 247.3 ChangelogHello heisters! Another round of fixes. We're still looking into the performance issues from the v3 engine update, thank you for understanding and helping us in the bug report forums with all the information provided! This update focuses on some small fixes along with some inventory cleanup to help with some mods removing items from inventories when being disabled. We're developing a new cleanu…