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Save the Forest PlaytestNews0.30 Update - More balance changes, more cutscenes
Game update

0.30 Update - More balance changes, more cutscenes

Save the Forest Playtest · published 15 Mar 2026, 21:01 UTC

All newsPlayers around this dateRead on Steam

Changes:

  • Replaced the initial cutscene with a new one, explaining the story a bit more
  • Party size capped at 5 instead of previous 8
  • Intervention cost increased from 1 to 3
  • Bowyer, Trader and Blacksmith ability changes:
    Cost increased to 10
    always applies max +1
    only applies to X amount of units, not all matching the conditions
  • Show with an exclamation mark when enemies are finding a new target after moving
  • Make skip button a bit less obvious
  • Tutorial tips now have to be manually dismissed
  • Fixed a bug where player is able to go to next battle even if all units are
    resting
  • Now possible to exit the level overview screen immediately by pressing
  • Fixed a bug where abilities that add debuffs to Feared targets would last forever
  • Add a big button to close draft modal
  • Clarified most buff upgrade descriptions
More from Save the Forest Playtest

Other announcements

All news
Game update8 Aug 2026Test build 51 - Break everything in the last minuteTest build 51 introduces the following, not-at-all-likely-to-break functionality: · Moves can now be reset. This is forfeit as soon as an attack happens · The fairies now grant 1 complete reset of each battle · A bunch of updated graphics, including the state transition banners in battle · New tutorial messages (some more to come I think...)Game update30 Jul 2026Test Build 48All right the curses should be enabled nowGame update30 Jul 2026Test build 47 - Morgathrax cursesTest build 47 adds difficulty levers after beating the last boss! Sadly... It doesn't add the last boss. So build 48 will enable the difficulty levels for playtest purposes.