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MycoRelic
News
Early Access Patch v0.3.191
Game update
Early Access Patch v0.3.191
MycoRelic
· published
11 Mar 2026, 21:13 UTC
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Adjustments to zizifek damage zones and montages to reduce the feeling that you get hit when you shouldn't.
Made spirit empower actually cost what it says in the UI (1 charge).
Fixed a config issue that made shield bash not work.
Updated staff icons to reflect 1h vs 2h.
Refactored fire sconce puzzle to work in multiplayer.
Fixed issue where players could obtain negative stamina regen pause, permanently draining stamina.
Nerfed bonus to regen pause from endurance and reduced malus from armor.
Fixed item duplication issue with vendors and backpacks.
Scrap pickaxe enemies now have a chance to drop null shards, and a small chance to drop the pickaxe.
Pipes in the lighthouse descent should no longer have fall damage.
More from MycoRelic
Other announcements
All news
Major update
16 Sep 2026
The Elemental Infusion Update & Release Announcement
Release Announcement MycoRelic will be leaving early access in November! The base price will increase to $19.99 USD at that time. Prior to the 1.0 launch the game will be discounted one additional time, so keep an eye out. The Infusion Update is Live Elemental status effects have had a rework. Weapons now roll perks. The Water Temple has two bosses waiting at the top. Featured in this Update: ·…
Game update
4 Jul 2026
Early Access Patch v0.352
Balance & Other Changes · Added a cooldown to being flinched (default 3 seconds for regular characters and 10 seconds for bosses). · Reduced the amount of flinch resistance per point of armor from 2 to 1. · All melee attacks can hit multiple targets. · Added a slight push to any melee damage dealer, pushing them in the opposite direction of the attack. · Dodge inputs will now cancel lower prior…
Game update
26 Jun 2026
Early Access Patch v0.342
Fixes · Players should no longer drown outside of water. (This should fix a bunker related soft lock). · Fixed issue where capsules could linger and block the player after an enemy was killed. · Removed in-dev duo fight from a certain boss arena. · Fixed issue occasionally causing enemies to attack each other unintentionally. · Added a redundant trigger to the Hyphae of the Rift that takes you…